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package mage.cards.g;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveControllerEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInYourGraveyard;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class GrappleWithThePast extends CardImpl {
public GrappleWithThePast(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{G}");
// Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.
getSpellAbility().addEffect(new PutTopCardOfLibraryIntoGraveControllerEffect(3));
getSpellAbility().addEffect(new GrappleWithThePastEffect());
}
public GrappleWithThePast(final GrappleWithThePast card) {
super(card);
}
@Override
public GrappleWithThePast copy() {
return new GrappleWithThePast(this);
}
}
class GrappleWithThePastEffect extends OneShotEffect {
private static final FilterCard filter = new FilterCard("creature or land card from your graveyard");
static {
filter.add(Predicates.or(new CardTypePredicate(CardType.CREATURE),
new CardTypePredicate(CardType.LAND)));
}
public GrappleWithThePastEffect() {
super(Outcome.ReturnToHand);
this.staticText = ", then you may return a creature or land card from your graveyard to your hand";
}
public GrappleWithThePastEffect(final GrappleWithThePastEffect effect) {
super(effect);
}
@Override
public GrappleWithThePastEffect copy() {
return new GrappleWithThePastEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller == null) {
return false;
}
TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter);
target.setNotTarget(true);
if (target.canChoose(source.getSourceId(), source.getControllerId(), game)
&& controller.chooseUse(outcome, "Return a creature or land card from your graveyard to hand?", source, game)
&& controller.choose(Outcome.ReturnToHand, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
controller.moveCards(card, Zone.HAND, source, game);
}
}
return true;
}
}