/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Library; import mage.players.Player; /** * * @author Styxo */ public class RevealCardsFromLibraryUntilEffect extends OneShotEffect { private FilterCard filter; private Zone zoneToPutRest; private Zone zoneToPutCard; private boolean shuffleRestInto; private boolean anyOrder; public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest) { this(filter, zoneToPutCard, zoneToPutRest, false, false); } public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest, boolean shuffleRestInto) { this(filter, zoneToPutCard, zoneToPutRest, shuffleRestInto, false); } public RevealCardsFromLibraryUntilEffect(FilterCard filter, Zone zoneToPutCard, Zone zoneToPutRest, boolean shuffleRestInto, boolean anyOrder) { super(Outcome.Benefit); this.filter = filter; this.zoneToPutCard = zoneToPutCard; this.zoneToPutRest = zoneToPutRest; this.shuffleRestInto = shuffleRestInto; this.anyOrder = anyOrder; setText(); } public RevealCardsFromLibraryUntilEffect(final RevealCardsFromLibraryUntilEffect effect) { super(effect); this.filter = effect.filter; this.zoneToPutCard = effect.zoneToPutCard; this.zoneToPutRest = effect.zoneToPutRest; this.shuffleRestInto = effect.shuffleRestInto; this.anyOrder = effect.anyOrder; setText(); } @Override public RevealCardsFromLibraryUntilEffect copy() { return new RevealCardsFromLibraryUntilEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (controller != null && controller.getLibrary().hasCards()) { Cards cards = new CardsImpl(); Library library = controller.getLibrary(); Card card = null; do { card = library.removeFromTop(game); if (card != null) { cards.add(card); } } while (library.hasCards() && card != null && !filter.match(card, game)); // reveal cards if (!cards.isEmpty()) { controller.revealCards(sourceObject.getIdName(), cards, game); if (filter.match(card, game)) { // put card in correct zone controller.moveCards(card, zoneToPutCard, source, game); // remove it from revealed card list cards.remove(card); } // Put the rest in correct zone switch (zoneToPutRest) { case LIBRARY: { if (!cards.isEmpty()) { if (shuffleRestInto) { library.addAll(cards.getCards(game), game); } else { controller.putCardsOnBottomOfLibrary(cards, game, source, anyOrder); } } break; } default: if (!cards.isEmpty()) { controller.moveCards(cards, zoneToPutRest, source, game); } } } return true; } return false; } private void setText() { StringBuilder sb = new StringBuilder("reveal cards from the top of your library until you reveal a " + filter.getMessage() + ". Put that card "); switch (zoneToPutCard) { case HAND: { sb.append("into your hand "); break; } case BATTLEFIELD: { sb.append("onto the battlefield"); break; } } switch (zoneToPutRest) { case GRAVEYARD: { sb.append(" and put all other cards revealed this way into your graveyard."); break; } case LIBRARY: { if (shuffleRestInto) { sb.append(", then shuffles the rest into his or her library."); } else { sb.append(" and the rest on the bottom of your library in "); if (anyOrder) { sb.append("any"); } else { sb.append("random"); } sb.append(" order."); } break; } case EXILED: { sb.append(" and exile all other cards revealed this way."); break; } } staticText = sb.toString(); } }