package org.mage.test.cards.abilities.equipped;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author noxx
*/
public class GolemSkinGauntletsTest extends CardTestPlayerBase {
/**
* Tests that creature will get +1/0 for each equipment
*/
@Test
public void testBoostOnEquip() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
addCard(Zone.BATTLEFIELD, playerA, "Heavy Arbalest");
addCard(Zone.BATTLEFIELD, playerA, "Golem-Skin Gauntlets");
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {4}", "Elite Vanguard");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {2}", "Elite Vanguard");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
Permanent eliteVanguard = getPermanent("Elite Vanguard", playerA.getId());
Assert.assertTrue(eliteVanguard.getAttachments().size() == 2);
Assert.assertEquals(4, eliteVanguard.getPower().getValue());
Assert.assertEquals(1, eliteVanguard.getToughness().getValue());
}
}