package org.mage.test.cards.abilities.equipped; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.game.permanent.Permanent; import org.junit.Assert; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author noxx */ public class GolemSkinGauntletsTest extends CardTestPlayerBase { /** * Tests that creature will get +1/0 for each equipment */ @Test public void testBoostOnEquip() { addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6); addCard(Zone.BATTLEFIELD, playerA, "Heavy Arbalest"); addCard(Zone.BATTLEFIELD, playerA, "Golem-Skin Gauntlets"); addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {4}", "Elite Vanguard"); activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Equip {2}", "Elite Vanguard"); setStopAt(1, PhaseStep.BEGIN_COMBAT); execute(); assertLife(playerA, 20); assertLife(playerB, 20); Permanent eliteVanguard = getPermanent("Elite Vanguard", playerA.getId()); Assert.assertTrue(eliteVanguard.getAttachments().size() == 2); Assert.assertEquals(4, eliteVanguard.getPower().getValue()); Assert.assertEquals(1, eliteVanguard.getToughness().getValue()); } }