package mage.cards.i;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.continuous.DamageCantBePreventedEffect;
import mage.abilities.keyword.AftermathAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.SplitCard;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.SpellAbilityType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCreaturePermanent;
/**
* @author Stravant
*/
public class InsultInjury extends SplitCard {
public InsultInjury(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, new CardType[]{CardType.SORCERY}, "{2}{R}", "{2}{R}", SpellAbilityType.SPLIT_AFTERMATH);
// Insult
// Damage can't be prevented this turn. If a source you control would deal damage this turn it deals
// double that damage instead.
getLeftHalfCard().getSpellAbility().addEffect(new DamageCantBePreventedEffect(Duration.EndOfTurn, "Damage can't be prevented this turn.", true, false));
getLeftHalfCard().getSpellAbility().addEffect(new InsultDoubleDamageEffect());
// to
// Injury
// Injury deals 2 damage to target creature and 2 damage to target player.
((CardImpl) (getRightHalfCard())).addAbility(new AftermathAbility());
getRightHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent());
getRightHalfCard().getSpellAbility().addTarget(new TargetPlayer());
getRightHalfCard().getSpellAbility().addEffect(new InjuryEffect());
}
public InsultInjury(final InsultInjury card) {
super(card);
}
@Override
public InsultInjury copy() {
return new InsultInjury(this);
}
}
class InsultDoubleDamageEffect extends ReplacementEffectImpl {
public InsultDoubleDamageEffect() {
super(Duration.EndOfTurn, Outcome.Damage);
staticText = "If a source you control would deal damage this turn, it deals double that damage to that creature or player instead.";
}
public InsultDoubleDamageEffect(final InsultDoubleDamageEffect effect) {
super(effect);
}
@Override
public InsultDoubleDamageEffect copy() {
return new InsultDoubleDamageEffect(this);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGE_CREATURE
|| event.getType() == GameEvent.EventType.DAMAGE_PLAYER
|| event.getType() == GameEvent.EventType.DAMAGE_PLANESWALKER;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return game.getControllerId(event.getSourceId()).equals(source.getControllerId());
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
event.setAmount(event.getAmount() * 2);
return false;
}
}
class InjuryEffect extends OneShotEffect {
InjuryEffect() {
super(Outcome.Damage);
this.staticText = "{this} deals 2 damage to target creature and 2 damage to target player";
}
InjuryEffect(final InjuryEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getTargets().get(0).getFirstTarget());
Player player = game.getPlayer(source.getTargets().get(1).getFirstTarget());
if (permanent != null) {
permanent.damage(2, source.getSourceId(), game, false, true);
}
if (player != null) {
player.damage(2, source.getSourceId(), game, false, true);
}
return true;
}
@Override
public InjuryEffect copy() {
return new InjuryEffect(this);
}
}