/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.g; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility; import mage.abilities.condition.common.SourceOnBattlefieldCondition; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.CardTypePredicate; import mage.filter.predicate.permanent.ControllerIdPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPermanent; import mage.util.CardUtil; import java.util.UUID; import static mage.filter.predicate.permanent.ControllerControlsIslandPredicate.filter; /** * * @author fireshoes */ public class GraspOfFate extends CardImpl { public GraspOfFate(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{W}{W}"); // When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. Ability ability = new EntersBattlefieldTriggeredAbility(new GraspOfFateExileEffect()); ability.addTarget(new TargetPermanent(filter)); ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility())); this.addAbility(ability); } public GraspOfFate(final GraspOfFate card) { super(card); } @Override public void adjustTargets(Ability ability, Game game) { if (ability instanceof EntersBattlefieldTriggeredAbility) { ability.getTargets().clear(); for (UUID opponentId : game.getOpponents(ability.getControllerId())) { Player opponent = game.getPlayer(opponentId); if (opponent != null) { FilterPermanent filter = new FilterPermanent("nonland permanent from opponent " + opponent.getLogName()); filter.add(new ControllerIdPredicate(opponentId)); filter.add(Predicates.not(new CardTypePredicate(CardType.LAND))); TargetPermanent target = new TargetPermanent(0, 1, filter, false); ability.addTarget(target); } } } } @Override public GraspOfFate copy() { return new GraspOfFate(this); } } class GraspOfFateExileEffect extends OneShotEffect { public GraspOfFateExileEffect() { super(Outcome.Benefit); this.staticText = "exile up to one target nonland permanent that player controls until {this} leaves the battlefield"; } public GraspOfFateExileEffect(final GraspOfFateExileEffect effect) { super(effect); } @Override public GraspOfFateExileEffect copy() { return new GraspOfFateExileEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getSourceId()); if (permanent != null) { return new ConditionalOneShotEffect(new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName(), Zone.BATTLEFIELD, true), SourceOnBattlefieldCondition.instance).apply(game, source); } return false; } }