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package mage.cards.f;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.delayed.OnLeaveReturnExiledToBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.util.CardUtil;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class FaithUnbroken extends CardImpl {
private static final FilterCreaturePermanent filterTarget = new FilterCreaturePermanent("creature an opponent controls");
static {
filterTarget.add(new ControllerPredicate(TargetController.OPPONENT));
}
public FaithUnbroken(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}");
this.subtype.add("Aura");
// Enchant creature you control
TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.
ability = new EntersBattlefieldTriggeredAbility(new FaithUnbrokenEffect());
ability.addTarget(new TargetCreaturePermanent(filterTarget));
ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnLeaveReturnExiledToBattlefieldAbility()));
this.addAbility(ability);
// Enchanted creature gets +2/+2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield)));
}
public FaithUnbroken(final FaithUnbroken card) {
super(card);
}
@Override
public FaithUnbroken copy() {
return new FaithUnbroken(this);
}
}
class FaithUnbrokenEffect extends OneShotEffect {
public FaithUnbrokenEffect() {
super(Outcome.Benefit);
this.staticText = "exile target creature an opponent controls until {this} leaves the battlefield";
}
public FaithUnbrokenEffect(final FaithUnbrokenEffect effect) {
super(effect);
}
@Override
public FaithUnbrokenEffect copy() {
return new FaithUnbrokenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
// If Chained to the Rocks leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled.
if (permanent != null) {
return new ExileTargetEffect(CardUtil.getCardExileZoneId(game, source), permanent.getIdName()).apply(game, source);
}
return false;
}
}