/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests.g3d.shadows.system.realistic; import com.badlogic.gdx.graphics.g3d.Renderable; import com.badlogic.gdx.graphics.g3d.Shader; import com.badlogic.gdx.graphics.g3d.utils.DefaultShaderProvider; /** @author realitix */ public class Pass1ShaderProvider extends DefaultShaderProvider { @Override protected Shader createShader (final Renderable renderable) { return new Pass1Shader(renderable); } @Override public Shader getShader (Renderable renderable) { for (Shader shader : shaders) { if (shader.canRender(renderable)) return shader; } final Shader shader = createShader(renderable); shader.init(); shaders.add(shader); return shader; } }