/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.10
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.dynamics;
import com.badlogic.gdx.physics.bullet.BulletBase;
import com.badlogic.gdx.physics.bullet.linearmath.*;
import com.badlogic.gdx.physics.bullet.collision.*;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Quaternion;
import com.badlogic.gdx.math.Matrix3;
import com.badlogic.gdx.math.Matrix4;
public class FilterableVehicleRaycaster extends btDefaultVehicleRaycaster {
private long swigCPtr;
protected FilterableVehicleRaycaster(final String className, long cPtr, boolean cMemoryOwn) {
super(className, DynamicsJNI.FilterableVehicleRaycaster_SWIGUpcast(cPtr), cMemoryOwn);
swigCPtr = cPtr;
}
/** Construct a new FilterableVehicleRaycaster, normally you should not need this constructor it's intended for low-level usage. */
public FilterableVehicleRaycaster(long cPtr, boolean cMemoryOwn) {
this("FilterableVehicleRaycaster", cPtr, cMemoryOwn);
construct();
}
@Override
protected void reset(long cPtr, boolean cMemoryOwn) {
if (!destroyed)
destroy();
super.reset(DynamicsJNI.FilterableVehicleRaycaster_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn);
}
public static long getCPtr(FilterableVehicleRaycaster obj) {
return (obj == null) ? 0 : obj.swigCPtr;
}
@Override
protected void finalize() throws Throwable {
if (!destroyed)
destroy();
super.finalize();
}
@Override protected synchronized void delete() {
if (swigCPtr != 0) {
if (swigCMemOwn) {
swigCMemOwn = false;
DynamicsJNI.delete_FilterableVehicleRaycaster(swigCPtr);
}
swigCPtr = 0;
}
super.delete();
}
public FilterableVehicleRaycaster(btDynamicsWorld world) {
this(DynamicsJNI.new_FilterableVehicleRaycaster(btDynamicsWorld.getCPtr(world), world), true);
}
public void setCollisionFilterMask(short collisionFilterMask) {
DynamicsJNI.FilterableVehicleRaycaster_setCollisionFilterMask(swigCPtr, this, collisionFilterMask);
}
public void setCollisionFilterGroup(short collisionFilterGroup) {
DynamicsJNI.FilterableVehicleRaycaster_setCollisionFilterGroup(swigCPtr, this, collisionFilterGroup);
}
}