/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.dynamics; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.physics.bullet.collision.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class FilterableVehicleRaycaster extends btDefaultVehicleRaycaster { private long swigCPtr; protected FilterableVehicleRaycaster(final String className, long cPtr, boolean cMemoryOwn) { super(className, DynamicsJNI.FilterableVehicleRaycaster_SWIGUpcast(cPtr), cMemoryOwn); swigCPtr = cPtr; } /** Construct a new FilterableVehicleRaycaster, normally you should not need this constructor it's intended for low-level usage. */ public FilterableVehicleRaycaster(long cPtr, boolean cMemoryOwn) { this("FilterableVehicleRaycaster", cPtr, cMemoryOwn); construct(); } @Override protected void reset(long cPtr, boolean cMemoryOwn) { if (!destroyed) destroy(); super.reset(DynamicsJNI.FilterableVehicleRaycaster_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn); } public static long getCPtr(FilterableVehicleRaycaster obj) { return (obj == null) ? 0 : obj.swigCPtr; } @Override protected void finalize() throws Throwable { if (!destroyed) destroy(); super.finalize(); } @Override protected synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; DynamicsJNI.delete_FilterableVehicleRaycaster(swigCPtr); } swigCPtr = 0; } super.delete(); } public FilterableVehicleRaycaster(btDynamicsWorld world) { this(DynamicsJNI.new_FilterableVehicleRaycaster(btDynamicsWorld.getCPtr(world), world), true); } public void setCollisionFilterMask(short collisionFilterMask) { DynamicsJNI.FilterableVehicleRaycaster_setCollisionFilterMask(swigCPtr, this, collisionFilterMask); } public void setCollisionFilterGroup(short collisionFilterGroup) { DynamicsJNI.FilterableVehicleRaycaster_setCollisionFilterGroup(swigCPtr, this, collisionFilterGroup); } }