/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.scenes.scene2d.actions; import com.badlogic.gdx.scenes.scene2d.Action; import com.badlogic.gdx.utils.Pool; /** Executes a number of actions one at a time. * @author Nathan Sweet */ public class SequenceAction extends ParallelAction { private int index; public SequenceAction () { } public SequenceAction (Action action1) { addAction(action1); } public SequenceAction (Action action1, Action action2) { addAction(action1); addAction(action2); } public SequenceAction (Action action1, Action action2, Action action3) { addAction(action1); addAction(action2); addAction(action3); } public SequenceAction (Action action1, Action action2, Action action3, Action action4) { addAction(action1); addAction(action2); addAction(action3); addAction(action4); } public SequenceAction (Action action1, Action action2, Action action3, Action action4, Action action5) { addAction(action1); addAction(action2); addAction(action3); addAction(action4); addAction(action5); } public boolean act (float delta) { if (index >= actions.size) return true; Pool pool = getPool(); setPool(null); // Ensure this action can't be returned to the pool while executings. try { if (actions.get(index).act(delta)) { if (actor == null) return true; // This action was removed. index++; if (index >= actions.size) return true; } return false; } finally { setPool(pool); } } public void restart () { super.restart(); index = 0; } }