/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.particles.renderers; import com.badlogic.gdx.graphics.g3d.ModelInstance; import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel; import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ObjectChannel; /** Render data used by model instance particle batches * @author Inferno */ public class ModelInstanceControllerRenderData extends ParticleControllerRenderData { public ObjectChannel<ModelInstance> modelInstanceChannel; public FloatChannel colorChannel, scaleChannel, rotationChannel; }