/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.utils;
import com.badlogic.gdx.graphics.g3d.Material;
import com.badlogic.gdx.graphics.g3d.Renderable;
import com.badlogic.gdx.graphics.g3d.Shader;
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
/** Returns {@link Shader} instances for a {@link Renderable} on request. Also responsible for disposing of any created
* {@link ShaderProgram} instances on a call to {@link #dispose()}.
* @author badlogic */
public interface ShaderProvider {
/** Returns a {@link Shader} for the given {@link Renderable}. The RenderInstance may already contain a Shader, in which case
* the provider may decide to return that.
* @param renderable the Renderable
* @return the Shader to be used for the RenderInstance */
Shader getShader (Renderable renderable);
/** Disposes all resources created by the provider */
public void dispose ();
}