/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.utils; import com.badlogic.gdx.graphics.g3d.Material; import com.badlogic.gdx.graphics.g3d.Renderable; import com.badlogic.gdx.graphics.g3d.Shader; import com.badlogic.gdx.graphics.glutils.ShaderProgram; /** Returns {@link Shader} instances for a {@link Renderable} on request. Also responsible for disposing of any created * {@link ShaderProgram} instances on a call to {@link #dispose()}. * @author badlogic */ public interface ShaderProvider { /** Returns a {@link Shader} for the given {@link Renderable}. The RenderInstance may already contain a Shader, in which case * the provider may decide to return that. * @param renderable the Renderable * @return the Shader to be used for the RenderInstance */ Shader getShader (Renderable renderable); /** Disposes all resources created by the provider */ public void dispose (); }