/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.scenes.scene2d.InputEvent;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
import com.badlogic.gdx.scenes.scene2d.ui.Tree;
import com.badlogic.gdx.scenes.scene2d.ui.Tree.Node;
import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import com.badlogic.gdx.tests.utils.GdxTest;
public class TreeTest extends GdxTest {
Stage stage;
public void create () {
stage = new Stage();
Gdx.input.setInputProcessor(stage);
Skin skin = new Skin(Gdx.files.internal("data/uiskin.json"));
Table table = new Table();
table.setFillParent(true);
stage.addActor(table);
final Tree tree = new Tree(skin);
final Node moo1 = new Node(new TextButton("moo1", skin));
final Node moo2 = new Node(new TextButton("moo2", skin));
final Node moo3 = new Node(new TextButton("moo3", skin));
final Node moo4 = new Node(new TextButton("moo4", skin));
final Node moo5 = new Node(new TextButton("moo5", skin));
tree.add(moo1);
tree.add(moo2);
moo2.add(moo3);
moo3.add(moo4);
tree.add(moo5);
moo5.getActor().addListener(new ClickListener() {
public void clicked (InputEvent event, float x, float y) {
tree.remove(moo4);
}
});
table.add(tree).fill().expand();
}
public void render () {
// System.out.println(meow.getValue());
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
stage.act(Gdx.graphics.getDeltaTime());
stage.draw();
}
public void resize (int width, int height) {
stage.getViewport().update(width, height, true);
}
public void dispose () {
stage.dispose();
}
}