/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests.bullet; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.physics.bullet.collision.btCollisionObjectArray; import com.badlogic.gdx.physics.bullet.dynamics.InternalTickCallback; import com.badlogic.gdx.physics.bullet.dynamics.btDynamicsWorld; import com.badlogic.gdx.physics.bullet.dynamics.btRigidBody; /** @author xoppa */ public class InternalTickTest extends BaseBulletTest { static class TestInternalTickCallback extends InternalTickCallback { public TestInternalTickCallback (btDynamicsWorld dynamicsWorld) { super(dynamicsWorld, true); } @Override public void onInternalTick (btDynamicsWorld dynamicsWorld, float timeStep) { btCollisionObjectArray objs = dynamicsWorld.getCollisionObjectArray(); dynamicsWorld.clearForces(); int idx = 0; for (int i = 0; i < objs.size(); i++) { btRigidBody body = (btRigidBody)(objs.at(i)); if (body == null || body.isStaticOrKinematicObject()) continue; body.applyGravity(); body.applyCentralForce(tmpV1.set(0f, 8.0f + (float)(6.0 * Math.random()), 0f)); idx++; } } } final int BOXCOUNT_X = 5; final int BOXCOUNT_Y = 5; final int BOXCOUNT_Z = 1; final float BOXOFFSET_X = -2.5f; final float BOXOFFSET_Y = 0.5f; final float BOXOFFSET_Z = 0f; TestInternalTickCallback internalTickCallback; @Override public void create () { super.create(); internalTickCallback = new TestInternalTickCallback((btDynamicsWorld)world.collisionWorld); // Create the entities world.add("ground", 0f, 0f, 0f).setColor(0.25f + 0.5f * (float)Math.random(), 0.25f + 0.5f * (float)Math.random(), 0.25f + 0.5f * (float)Math.random(), 1f); for (int x = 0; x < BOXCOUNT_X; x++) { for (int y = 0; y < BOXCOUNT_Y; y++) { for (int z = 0; z < BOXCOUNT_Z; z++) { world.add("box", BOXOFFSET_X + x, BOXOFFSET_Y + y, BOXOFFSET_Z + z).setColor(0.5f + 0.5f * (float)Math.random(), 0.5f + 0.5f * (float)Math.random(), 0.5f + 0.5f * (float)Math.random(), 1f); } } } } @Override public void dispose () { super.dispose(); if (internalTickCallback != null) internalTickCallback.dispose(); internalTickCallback = null; } float toggleTime = 0f; boolean toggleAttach = false; @Override public void render () { super.render(); if (internalTickCallback == null) return; if ((toggleTime += Gdx.graphics.getDeltaTime()) > 1.0f) { toggleTime -= 1.0f; if (toggleAttach) internalTickCallback.detach(); else internalTickCallback.attach(); toggleAttach = !toggleAttach; } } @Override public boolean tap (float x, float y, int count, int button) { shoot(x, y); return true; } }