/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.particles.values; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.utils.Json; import com.badlogic.gdx.utils.JsonValue; /** A value which has a defined minimum and maximum upper and lower bounds. Defines the variations of the value on a time line. * @author Inferno */ public class ScaledNumericValue extends RangedNumericValue { private float[] scaling = {1}; public float[] timeline = {0}; private float highMin, highMax; private boolean relative = false; public float newHighValue () { return highMin + (highMax - highMin) * MathUtils.random(); } public void setHigh (float value) { highMin = value; highMax = value; } public void setHigh (float min, float max) { highMin = min; highMax = max; } public float getHighMin () { return highMin; } public void setHighMin (float highMin) { this.highMin = highMin; } public float getHighMax () { return highMax; } public void setHighMax (float highMax) { this.highMax = highMax; } public float[] getScaling () { return scaling; } public void setScaling (float[] values) { this.scaling = values; } public float[] getTimeline () { return timeline; } public void setTimeline (float[] timeline) { this.timeline = timeline; } public boolean isRelative () { return relative; } public void setRelative (boolean relative) { this.relative = relative; } public float getScale (float percent) { int endIndex = -1; int n = timeline.length; // if (percent >= timeline[n-1]) // return scaling[n - 1]; for (int i = 1; i < n; i++) { float t = timeline[i]; if (t > percent) { endIndex = i; break; } } if (endIndex == -1) return scaling[n - 1]; int startIndex = endIndex - 1; float startValue = scaling[startIndex]; float startTime = timeline[startIndex]; return startValue + (scaling[endIndex] - startValue) * ((percent - startTime) / (timeline[endIndex] - startTime)); } public void load (ScaledNumericValue value) { super.load(value); highMax = value.highMax; highMin = value.highMin; scaling = new float[value.scaling.length]; System.arraycopy(value.scaling, 0, scaling, 0, scaling.length); timeline = new float[value.timeline.length]; System.arraycopy(value.timeline, 0, timeline, 0, timeline.length); relative = value.relative; } @Override public void write (Json json) { super.write(json); json.writeValue("highMin", highMin); json.writeValue("highMax", highMax); json.writeValue("relative", relative); json.writeValue("scaling", scaling); json.writeValue("timeline", timeline); } @Override public void read (Json json, JsonValue jsonData) { super.read(json, jsonData); highMin = json.readValue("highMin", float.class, jsonData); highMax = json.readValue("highMax", float.class, jsonData); relative = json.readValue("relative", boolean.class, jsonData); scaling = json.readValue("scaling", float[].class, jsonData); timeline = json.readValue("timeline", float[].class, jsonData); } }