/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.particles.renderers;
import com.badlogic.gdx.graphics.g3d.ModelInstance;
import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ObjectChannel;
import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
import com.badlogic.gdx.graphics.g3d.particles.ParticleController;
import com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent;
import com.badlogic.gdx.graphics.g3d.particles.batches.ModelInstanceParticleBatch;
import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch;
import com.badlogic.gdx.utils.GdxRuntimeException;
/** A {@link ParticleControllerRenderer} which will render the {@link ParticleController} of each particle.
* @author Inferno */
@SuppressWarnings("rawtypes")
public class ParticleControllerControllerRenderer extends ParticleControllerRenderer {
ObjectChannel<ParticleController> controllerChannel;
@Override
public void init () {
controllerChannel = controller.particles.getChannel(ParticleChannels.ParticleController);
if (controllerChannel == null)
throw new GdxRuntimeException(
"ParticleController channel not found, specify an influencer which will allocate it please.");
}
@Override
public void update () {
for (int i = 0, c = controller.particles.size; i < c; ++i) {
controllerChannel.data[i].draw();
}
}
@Override
public ParticleControllerComponent copy () {
return new ParticleControllerControllerRenderer();
}
@Override
public boolean isCompatible (ParticleBatch batch) {
return false;
}
}