/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.particles.renderers; import com.badlogic.gdx.graphics.g3d.ModelInstance; import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.ObjectChannel; import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels; import com.badlogic.gdx.graphics.g3d.particles.ParticleController; import com.badlogic.gdx.graphics.g3d.particles.ParticleControllerComponent; import com.badlogic.gdx.graphics.g3d.particles.batches.ModelInstanceParticleBatch; import com.badlogic.gdx.graphics.g3d.particles.batches.ParticleBatch; import com.badlogic.gdx.utils.GdxRuntimeException; /** A {@link ParticleControllerRenderer} which will render the {@link ParticleController} of each particle. * @author Inferno */ @SuppressWarnings("rawtypes") public class ParticleControllerControllerRenderer extends ParticleControllerRenderer { ObjectChannel<ParticleController> controllerChannel; @Override public void init () { controllerChannel = controller.particles.getChannel(ParticleChannels.ParticleController); if (controllerChannel == null) throw new GdxRuntimeException( "ParticleController channel not found, specify an influencer which will allocate it please."); } @Override public void update () { for (int i = 0, c = controller.particles.size; i < c; ++i) { controllerChannel.data[i].draw(); } } @Override public ParticleControllerComponent copy () { return new ParticleControllerControllerRenderer(); } @Override public boolean isCompatible (ParticleBatch batch) { return false; } }