/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.maps.objects;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.maps.MapObject;
/** @brief Represents a map object containing a texture (region) */
public class TextureMapObject extends MapObject {
private float x = 0.0f;
private float y = 0.0f;
private float originX = 0.0f;
private float originY = 0.0f;
private float scaleX = 1.0f;
private float scaleY = 1.0f;
private float rotation = 0.0f;
private TextureRegion textureRegion = null;
/** @return x axis coordinate */
public float getX () {
return x;
}
/** @param x new x axis coordinate */
public void setX (float x) {
this.x = x;
}
/** @return y axis coordinate */
public float getY () {
return y;
}
/** @param y new y axis coordinate */
public void setY (float y) {
this.y = y;
}
/** @return x axis origin */
public float getOriginX () {
return originX;
}
/** @param x new x axis origin */
public void setOriginX (float x) {
this.originX = x;
}
/** @return y axis origin */
public float getOriginY () {
return originY;
}
/** @param y new axis origin */
public void setOriginY (float y) {
this.originY = y;
}
/** @return x axis scale */
public float getScaleX () {
return scaleX;
}
/** @param x new x axis scale */
public void setScaleX (float x) {
this.scaleX = x;
}
/** @return y axis scale */
public float getScaleY () {
return scaleY;
}
/** @param y new y axis scale */
public void setScaleY (float y) {
this.scaleY = y;
}
/** @return texture's rotation in radians */
public float getRotation () {
return rotation;
}
/** @param rotation new texture's rotation in radians */
public void setRotation (float rotation) {
this.rotation = rotation;
}
/** @return region */
public TextureRegion getTextureRegion () {
return textureRegion;
}
/** @param region new texture region */
public void setTextureRegion (TextureRegion region) {
textureRegion = region;
}
/** Creates an empty texture map object */
public TextureMapObject () {
this(null);
}
/** Creates texture map object with the given region
*
* @param textureRegion the {@link TextureRegion} to use. */
public TextureMapObject (TextureRegion textureRegion) {
super();
this.textureRegion = textureRegion;
}
}