/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.glutils.ImmediateModeRenderer; import com.badlogic.gdx.graphics.glutils.ImmediateModeRenderer20; import com.badlogic.gdx.math.Matrix4; import com.badlogic.gdx.tests.utils.GdxTest; public class ImmediateModeRendererTest extends GdxTest { Matrix4 projMatrix = new Matrix4(); ImmediateModeRenderer renderer; Texture texture; @Override public void dispose () { texture.dispose(); } @Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); Gdx.gl.glEnable(GL20.GL_TEXTURE_2D); texture.bind(); renderer.begin(projMatrix, GL20.GL_TRIANGLES); renderer.texCoord(0, 0); renderer.color(1, 0, 0, 1); renderer.vertex(-0.5f, -0.5f, 0); renderer.texCoord(1, 0); renderer.color(0, 1, 0, 1); renderer.vertex(0.5f, -0.5f, 0); renderer.texCoord(0.5f, 1); renderer.color(0, 0, 1, 1); renderer.vertex(0f, 0.5f, 0); renderer.end(); } @Override public void create () { renderer = new ImmediateModeRenderer20(false, true, 1); texture = new Texture(Gdx.files.internal("data/badlogic.jpg")); } }