/*******************************************************************************
* Copyright 2013 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.maps.MapLayers;
import com.badlogic.gdx.maps.tiled.TiledMap;
import com.badlogic.gdx.maps.tiled.TiledMapTile;
import com.badlogic.gdx.maps.tiled.TiledMapTileLayer;
import com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell;
import com.badlogic.gdx.maps.tiled.renderers.HexagonalTiledMapRenderer;
import com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile;
import com.badlogic.gdx.tests.utils.GdxTest;
import com.badlogic.gdx.tests.utils.OrthoCamController;
public class HexagonalTiledMapTest extends GdxTest {
TiledMap map;
OrthographicCamera camera;
OrthoCamController cameraController;
HexagonalTiledMapRenderer renderer;
Texture hexture;
@Override
public void create () {
super.create();
float w = Gdx.graphics.getWidth();
float h = Gdx.graphics.getHeight();
camera = new OrthographicCamera();
camera.setToOrtho(false, (w / h) * 480, 480);
camera.update();
cameraController = new OrthoCamController(camera);
Gdx.input.setInputProcessor(cameraController);
hexture = new Texture(Gdx.files.internal("data/maps/tiled/hex/hexes.png"));
TextureRegion[][] hexes = TextureRegion.split(hexture, 112, 97);
map = new TiledMap();
MapLayers layers = map.getLayers();
TiledMapTile[] tiles = new TiledMapTile[3];
tiles[0] = new StaticTiledMapTile(new TextureRegion(hexes[0][0]));
tiles[1] = new StaticTiledMapTile(new TextureRegion(hexes[0][1]));
tiles[2] = new StaticTiledMapTile(new TextureRegion(hexes[1][0]));
for (int l = 0; l < 1; l++) {
TiledMapTileLayer layer = new TiledMapTileLayer(45, 30, 112, 97);
for (int y = 0; y < 30; y++) {
for (int x = 0; x < 45; x++) {
int id = (int)(Math.random() * 3);
Cell cell = new Cell();
cell.setTile(tiles[id]);
layer.setCell(x, y, cell);
}
}
layers.add(layer);
}
renderer = new HexagonalTiledMapRenderer(map);
}
@Override
public void render () {
Gdx.gl.glClearColor(0.25f, 0.25f, 0.25f, 1f);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
camera.update();
renderer.setView(camera);
renderer.render();
}
@Override
public void dispose () {
renderer.dispose();
hexture.dispose();
map.dispose();
}
}