/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.controllers.gwt; import com.badlogic.gdx.controllers.Controller; import com.badlogic.gdx.controllers.ControllerListener; import com.badlogic.gdx.controllers.PovDirection; import com.badlogic.gdx.controllers.gwt.support.Gamepad; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.IntFloatMap; public class GwtController implements Controller { private int index; private String name; protected final float[] axes; protected final IntFloatMap buttons = new IntFloatMap(); private final Array<ControllerListener> listeners = new Array<ControllerListener>(); public GwtController(int index, String name) { this.index = index; this.name = name; Gamepad gamepad = Gamepad.getGamepad(index); axes = new float[gamepad.getAxes().length()]; } public int getIndex() { return index; } @Override public String getName() { return name; } @Override public boolean getButton(int buttonCode) { return buttons.get(buttonCode, 0) >= 0.5f; } public float getButtonAmount(int buttonCode) { return buttons.get(buttonCode, 0); } @Override public float getAxis(int axisIndex) { if(axisIndex < 0 || axisIndex >= axes.length) return 0; return axes[axisIndex]; } @Override public PovDirection getPov(int povCode) { return PovDirection.center; } @Override public boolean getSliderX(int sliderCode) { return false; } @Override public boolean getSliderY(int sliderCode) { return false; } @Override public Vector3 getAccelerometer(int accelerometerCode) { return Vector3.Zero; } @Override public void setAccelerometerSensitivity(float sensitivity) { // Nope } @Override public void addListener(ControllerListener listener) { this.listeners.add(listener); } @Override public void removeListener(ControllerListener listener) { this.listeners.removeValue(listener, true); } public Array<ControllerListener> getListeners() { return listeners; } }