/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ package org.jbox2d.dynamics.joints; import java.util.ArrayList; import org.jbox2d.dynamics.Body; /** * Definition for a {@link ConstantVolumeJoint}, which connects a group a bodies together so they * maintain a constant volume within them. */ public class ConstantVolumeJointDef extends JointDef { public float frequencyHz; public float dampingRatio; ArrayList<Body> bodies; ArrayList<DistanceJoint> joints; public ConstantVolumeJointDef() { super(JointType.CONSTANT_VOLUME); bodies = new ArrayList<Body>(); joints = null; collideConnected = false; frequencyHz = 0.0f; dampingRatio = 0.0f; } /** * Adds a body to the group * * @param argBody */ public void addBody(Body argBody) { bodies.add(argBody); if (bodies.size() == 1) { bodyA = argBody; } if (bodies.size() == 2) { bodyB = argBody; } } /** * Adds a body and the pre-made distance joint. Should only be used for deserialization. */ public void addBodyAndJoint(Body argBody, DistanceJoint argJoint) { addBody(argBody); if (joints == null) { joints = new ArrayList<DistanceJoint>(); } joints.add(argJoint); } }