/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType; import com.badlogic.gdx.tests.utils.GdxTest; /** Tests alpha blending with all ShapeRenderer shapes. * @author mzechner */ public class ShapeRendererAlphaTest extends GdxTest { ShapeRenderer renderer; @Override public void create () { renderer = new ShapeRenderer(); } @Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); Gdx.gl.glEnable(GL20.GL_BLEND); Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); renderer.begin(ShapeType.Line); renderer.setColor(1, 0, 0, 0.5f); renderer.rect(0, 0, 100, 200); renderer.end(); renderer.begin(ShapeType.Filled); renderer.setColor(0, 1, 0, 0.5f); renderer.rect(200, 0, 100, 100); renderer.end(); renderer.begin(ShapeType.Line); renderer.setColor(0, 1, 0, 0.5f); renderer.circle(400, 50, 50); renderer.end(); renderer.begin(ShapeType.Filled); renderer.setColor(1, 0, 1, 0.5f); renderer.circle(500, 50, 50); renderer.end(); } @Override public void dispose () { renderer.dispose(); } }