/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
import com.badlogic.gdx.tests.utils.GdxTest;
/** Tests alpha blending with all ShapeRenderer shapes.
* @author mzechner */
public class ShapeRendererAlphaTest extends GdxTest {
ShapeRenderer renderer;
@Override
public void create () {
renderer = new ShapeRenderer();
}
@Override
public void render () {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
Gdx.gl.glEnable(GL20.GL_BLEND);
Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
renderer.begin(ShapeType.Line);
renderer.setColor(1, 0, 0, 0.5f);
renderer.rect(0, 0, 100, 200);
renderer.end();
renderer.begin(ShapeType.Filled);
renderer.setColor(0, 1, 0, 0.5f);
renderer.rect(200, 0, 100, 100);
renderer.end();
renderer.begin(ShapeType.Line);
renderer.setColor(0, 1, 0, 0.5f);
renderer.circle(400, 50, 50);
renderer.end();
renderer.begin(ShapeType.Filled);
renderer.setColor(1, 0, 1, 0.5f);
renderer.circle(500, 50, 50);
renderer.end();
}
@Override
public void dispose () {
renderer.dispose();
}
}