/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.glutils;
import com.badlogic.gdx.Application.ApplicationType;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Pixmap.Blending;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.utils.GdxRuntimeException;
public class MipMapGenerator {
private MipMapGenerator () {
// disallow, static methods only
}
private static boolean useHWMipMap = true;
static public void setUseHardwareMipMap (boolean useHWMipMap) {
MipMapGenerator.useHWMipMap = useHWMipMap;
}
/** Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to work. If
* <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method.
* @param pixmap the Pixmap */
public static void generateMipMap (Pixmap pixmap, int textureWidth, int textureHeight) {
generateMipMap(GL20.GL_TEXTURE_2D, pixmap, textureWidth, textureHeight);
}
/** Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to work. If
* <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method. */
public static void generateMipMap (int target, Pixmap pixmap, int textureWidth, int textureHeight) {
if (!useHWMipMap) {
generateMipMapCPU(target, pixmap, textureWidth, textureHeight);
return;
}
if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.WebGL
|| Gdx.app.getType() == ApplicationType.iOS) {
generateMipMapGLES20(target, pixmap);
} else {
generateMipMapDesktop(target, pixmap, textureWidth, textureHeight);
}
}
private static void generateMipMapGLES20 (int target, Pixmap pixmap) {
Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
Gdx.gl20.glGenerateMipmap(target);
}
private static void generateMipMapDesktop (int target, Pixmap pixmap, int textureWidth, int textureHeight) {
if (Gdx.graphics.supportsExtension("GL_ARB_framebuffer_object")
|| Gdx.graphics.supportsExtension("GL_EXT_framebuffer_object") || Gdx.gl30 != null) {
Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
Gdx.gl20.glGenerateMipmap(target);
} else {
generateMipMapCPU(target, pixmap, textureWidth, textureHeight);
}
}
private static void generateMipMapCPU (int target, Pixmap pixmap, int textureWidth, int textureHeight) {
Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
if ((Gdx.gl20 == null) && textureWidth != textureHeight)
throw new GdxRuntimeException("texture width and height must be square when using mipmapping.");
int width = pixmap.getWidth() / 2;
int height = pixmap.getHeight() / 2;
int level = 1;
while (width > 0 && height > 0) {
Pixmap tmp = new Pixmap(width, height, pixmap.getFormat());
tmp.setBlending(Blending.None);
tmp.drawPixmap(pixmap, 0, 0, pixmap.getWidth(), pixmap.getHeight(), 0, 0, width, height);
if (level > 1) pixmap.dispose();
pixmap = tmp;
Gdx.gl.glTexImage2D(target, level, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
width = pixmap.getWidth() / 2;
height = pixmap.getHeight() / 2;
level++;
}
}
}