/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.glutils; import com.badlogic.gdx.Application.ApplicationType; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Pixmap.Blending; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.utils.GdxRuntimeException; public class MipMapGenerator { private MipMapGenerator () { // disallow, static methods only } private static boolean useHWMipMap = true; static public void setUseHardwareMipMap (boolean useHWMipMap) { MipMapGenerator.useHWMipMap = useHWMipMap; } /** Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to work. If * <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method. * @param pixmap the Pixmap */ public static void generateMipMap (Pixmap pixmap, int textureWidth, int textureHeight) { generateMipMap(GL20.GL_TEXTURE_2D, pixmap, textureWidth, textureHeight); } /** Sets the image data of the {@link Texture} based on the {@link Pixmap}. The texture must be bound for this to work. If * <code>disposePixmap</code> is true, the pixmap will be disposed at the end of the method. */ public static void generateMipMap (int target, Pixmap pixmap, int textureWidth, int textureHeight) { if (!useHWMipMap) { generateMipMapCPU(target, pixmap, textureWidth, textureHeight); return; } if (Gdx.app.getType() == ApplicationType.Android || Gdx.app.getType() == ApplicationType.WebGL || Gdx.app.getType() == ApplicationType.iOS) { generateMipMapGLES20(target, pixmap); } else { generateMipMapDesktop(target, pixmap, textureWidth, textureHeight); } } private static void generateMipMapGLES20 (int target, Pixmap pixmap) { Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels()); Gdx.gl20.glGenerateMipmap(target); } private static void generateMipMapDesktop (int target, Pixmap pixmap, int textureWidth, int textureHeight) { if (Gdx.graphics.supportsExtension("GL_ARB_framebuffer_object") || Gdx.graphics.supportsExtension("GL_EXT_framebuffer_object") || Gdx.gl30 != null) { Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels()); Gdx.gl20.glGenerateMipmap(target); } else { generateMipMapCPU(target, pixmap, textureWidth, textureHeight); } } private static void generateMipMapCPU (int target, Pixmap pixmap, int textureWidth, int textureHeight) { Gdx.gl.glTexImage2D(target, 0, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels()); if ((Gdx.gl20 == null) && textureWidth != textureHeight) throw new GdxRuntimeException("texture width and height must be square when using mipmapping."); int width = pixmap.getWidth() / 2; int height = pixmap.getHeight() / 2; int level = 1; while (width > 0 && height > 0) { Pixmap tmp = new Pixmap(width, height, pixmap.getFormat()); tmp.setBlending(Blending.None); tmp.drawPixmap(pixmap, 0, 0, pixmap.getWidth(), pixmap.getHeight(), 0, 0, width, height); if (level > 1) pixmap.dispose(); pixmap = tmp; Gdx.gl.glTexImage2D(target, level, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0, pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels()); width = pixmap.getWidth() / 2; height = pixmap.getHeight() / 2; level++; } } }