/******************************************************************************* * Copyright (c) 2013, Daniel Murphy * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. ******************************************************************************/ package org.jbox2d.common; import java.io.Serializable; // updated to rev 100 /** * A transform contains translation and rotation. It is used to represent the position and * orientation of rigid frames. */ public class Transform implements Serializable { private static final long serialVersionUID = 1L; /** The translation caused by the transform */ public final Vec2 p; /** A matrix representing a rotation */ public final Rot q; /** The default constructor. */ public Transform() { p = new Vec2(); q = new Rot(); } /** Initialize as a copy of another transform. */ public Transform(final Transform xf) { p = xf.p.clone(); q = xf.q.clone(); } /** Initialize using a position vector and a rotation matrix. */ public Transform(final Vec2 _position, final Rot _R) { p = _position.clone(); q = _R.clone(); } /** Set this to equal another transform. */ public final Transform set(final Transform xf) { p.set(xf.p); q.set(xf.q); return this; } /** * Set this based on the position and angle. * * @param p * @param angle */ public final void set(Vec2 p, float angle) { this.p.set(p); q.set(angle); } /** Set this to the identity transform. */ public final void setIdentity() { p.setZero(); q.setIdentity(); } public final static Vec2 mul(final Transform T, final Vec2 v) { return new Vec2((T.q.c * v.x - T.q.s * v.y) + T.p.x, (T.q.s * v.x + T.q.c * v.y) + T.p.y); } public final static void mulToOut(final Transform T, final Vec2 v, final Vec2 out) { final float tempy = (T.q.s * v.x + T.q.c * v.y) + T.p.y; out.x = (T.q.c * v.x - T.q.s * v.y) + T.p.x; out.y = tempy; } public final static void mulToOutUnsafe(final Transform T, final Vec2 v, final Vec2 out) { assert (v != out); out.x = (T.q.c * v.x - T.q.s * v.y) + T.p.x; out.y = (T.q.s * v.x + T.q.c * v.y) + T.p.y; } public final static Vec2 mulTrans(final Transform T, final Vec2 v) { final float px = v.x - T.p.x; final float py = v.y - T.p.y; return new Vec2((T.q.c * px + T.q.s * py), (-T.q.s * px + T.q.c * py)); } public final static void mulTransToOut(final Transform T, final Vec2 v, final Vec2 out) { final float px = v.x - T.p.x; final float py = v.y - T.p.y; final float tempy = (-T.q.s * px + T.q.c * py); out.x = (T.q.c * px + T.q.s * py); out.y = tempy; } public final static void mulTransToOutUnsafe(final Transform T, final Vec2 v, final Vec2 out) { assert(v != out); final float px = v.x - T.p.x; final float py = v.y - T.p.y; out.x = (T.q.c * px + T.q.s * py); out.y = (-T.q.s * px + T.q.c * py); } public final static Transform mul(final Transform A, final Transform B) { Transform C = new Transform(); Rot.mulUnsafe(A.q, B.q, C.q); Rot.mulToOutUnsafe(A.q, B.p, C.p); C.p.addLocal(A.p); return C; } public final static void mulToOut(final Transform A, final Transform B, final Transform out) { assert (out != A); Rot.mul(A.q, B.q, out.q); Rot.mulToOut(A.q, B.p, out.p); out.p.addLocal(A.p); } public final static void mulToOutUnsafe(final Transform A, final Transform B, final Transform out) { assert (out != B); assert (out != A); Rot.mulUnsafe(A.q, B.q, out.q); Rot.mulToOutUnsafe(A.q, B.p, out.p); out.p.addLocal(A.p); } private static Vec2 pool = new Vec2(); public final static Transform mulTrans(final Transform A, final Transform B) { Transform C = new Transform(); Rot.mulTransUnsafe(A.q, B.q, C.q); pool.set(B.p).subLocal(A.p); Rot.mulTransUnsafe(A.q, pool, C.p); return C; } public final static void mulTransToOut(final Transform A, final Transform B, final Transform out) { assert (out != A); Rot.mulTrans(A.q, B.q, out.q); pool.set(B.p).subLocal(A.p); Rot.mulTrans(A.q, pool, out.p); } public final static void mulTransToOutUnsafe(final Transform A, final Transform B, final Transform out) { assert (out != A); assert (out != B); Rot.mulTransUnsafe(A.q, B.q, out.q); pool.set(B.p).subLocal(A.p); Rot.mulTransUnsafe(A.q, pool, out.p); } @Override public final String toString() { String s = "XForm:\n"; s += "Position: " + p + "\n"; s += "R: \n" + q + "\n"; return s; } }