package org.jbox2d.particle; import org.jbox2d.common.Vec2; public class ParticleDef { /** * Specifies the type of particle. A particle may be more than one type. Multiple types are * chained by logical sums, for example: pd.flags = ParticleType.b2_elasticParticle | * ParticleType.b2_viscousParticle. */ int flags; /** The world position of the particle. */ public final Vec2 position = new Vec2(); /** The linear velocity of the particle in world co-ordinates. */ public final Vec2 velocity = new Vec2(); /** The color of the particle. */ public ParticleColor color; /** Use this to store application-specific body data. */ public Object userData; }