/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.collision; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class btUnionFind extends BulletBase { private long swigCPtr; protected btUnionFind(final String className, long cPtr, boolean cMemoryOwn) { super(className, cPtr, cMemoryOwn); swigCPtr = cPtr; } /** Construct a new btUnionFind, normally you should not need this constructor it's intended for low-level usage. */ public btUnionFind(long cPtr, boolean cMemoryOwn) { this("btUnionFind", cPtr, cMemoryOwn); construct(); } @Override protected void reset(long cPtr, boolean cMemoryOwn) { if (!destroyed) destroy(); super.reset(swigCPtr = cPtr, cMemoryOwn); } public static long getCPtr(btUnionFind obj) { return (obj == null) ? 0 : obj.swigCPtr; } @Override protected void finalize() throws Throwable { if (!destroyed) destroy(); super.finalize(); } @Override protected synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; CollisionJNI.delete_btUnionFind(swigCPtr); } swigCPtr = 0; } super.delete(); } public btUnionFind() { this(CollisionJNI.new_btUnionFind(), true); } public void sortIslands() { CollisionJNI.btUnionFind_sortIslands(swigCPtr, this); } public void reset(int N) { CollisionJNI.btUnionFind_reset(swigCPtr, this, N); } public int getNumElements() { return CollisionJNI.btUnionFind_getNumElements(swigCPtr, this); } public boolean isRoot(int x) { return CollisionJNI.btUnionFind_isRoot(swigCPtr, this, x); } public btElement getElement(int index) { return new btElement(CollisionJNI.btUnionFind_getElement__SWIG_0(swigCPtr, this, index), false); } public void allocate(int N) { CollisionJNI.btUnionFind_allocate(swigCPtr, this, N); } public void Free() { CollisionJNI.btUnionFind_Free(swigCPtr, this); } public int find(int p, int q) { return CollisionJNI.btUnionFind_find__SWIG_0(swigCPtr, this, p, q); } public void unite(int p, int q) { CollisionJNI.btUnionFind_unite(swigCPtr, this, p, q); } public int find(int x) { return CollisionJNI.btUnionFind_find__SWIG_1(swigCPtr, this, x); } }