/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests.bullet;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.PerspectiveCamera;
import com.badlogic.gdx.input.GestureDetector.GestureListener;
import com.badlogic.gdx.math.FloatCounter;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.PerformanceCounter;
import com.badlogic.gdx.utils.SharedLibraryLoader;
/** @author xoppa */
public class BulletTest implements ApplicationListener, InputProcessor, GestureListener {
public StringBuilder performance = new StringBuilder();
public String instructions = "Tap to shoot\nLong press to toggle debug mode\nSwipe for next test\nCtrl+drag to rotate\nScroll to zoom";
public PerformanceCounter performanceCounter = new PerformanceCounter(this.getClass().getSimpleName());
public FloatCounter fpsCounter = new FloatCounter(5);
public PerspectiveCamera camera;
@Override
public boolean keyDown (int keycode) {
return false;
}
@Override
public boolean keyTyped (char character) {
return false;
}
@Override
public boolean keyUp (int keycode) {
return false;
}
@Override
public boolean touchDown (int screenX, int screenY, int pointer, int button) {
return false;
}
@Override
public boolean touchUp (int screenX, int screenY, int pointer, int button) {
return false;
}
@Override
public boolean touchDragged (int screenX, int screenY, int pointer) {
return false;
}
@Override
public boolean mouseMoved (int screenX, int screenY) {
return false;
}
@Override
public boolean scrolled (int amount) {
return false;
}
@Override
public void create () {
}
@Override
public void resize (int width, int height) {
}
@Override
public void render () {
}
@Override
public void pause () {
}
@Override
public void resume () {
}
@Override
public void dispose () {
}
@Override
public boolean touchDown (float x, float y, int pointer, int button) {
return false;
}
@Override
public boolean tap (float x, float y, int count, int button) {
return false;
}
@Override
public boolean longPress (float x, float y) {
return false;
}
@Override
public boolean fling (float velocityX, float velocityY, int button) {
return false;
}
@Override
public boolean pan (float x, float y, float deltaX, float deltaY) {
return false;
}
@Override
public boolean panStop (float x, float y, int pointer, int button) {
return false;
}
@Override
public boolean zoom (float initialDistance, float distance) {
return false;
}
@Override
public boolean pinch (Vector2 initialPointer1, Vector2 initialPointer2, Vector2 pointer1, Vector2 pointer2) {
return false;
}
@Override
public void pinchStop () {
}
}