/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import java.util.Random; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteCache; import com.badlogic.gdx.tests.utils.GdxTest; import com.badlogic.gdx.tests.utils.OrthoCamController; import com.badlogic.gdx.utils.TimeUtils; public class TileTest extends GdxTest { static final int LAYERS = 5; static final int BLOCK_TILES = 25; static final int WIDTH = 15; static final int HEIGHT = 10; static final int TILES_PER_LAYER = WIDTH * HEIGHT; SpriteCache[] caches = new SpriteCache[LAYERS]; Texture texture; int[] layers = new int[LAYERS]; OrthographicCamera cam; OrthoCamController camController; long startTime = TimeUtils.nanoTime(); @Override public void create () { cam = new OrthographicCamera(480, 320); cam.position.set(WIDTH * 32 / 2, HEIGHT * 32 / 2, 0); camController = new OrthoCamController(cam); Gdx.input.setInputProcessor(camController); texture = new Texture(Gdx.files.internal("data/tiles.png")); Random rand = new Random(); for (int i = 0; i < LAYERS; i++) { caches[i] = new SpriteCache(); SpriteCache cache = caches[i]; cache.beginCache(); for (int y = 0; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { int tileX = rand.nextInt(5); int tileY = rand.nextInt(5); cache.add(texture, x << 5, y << 5, 1 + tileX * 33, 1 + tileY * 33, 32, 32); } } layers[i] = cache.endCache(); } } @Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); cam.update(); Gdx.gl.glEnable(GL20.GL_BLEND); Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); for (int i = 0; i < LAYERS; i++) { SpriteCache cache = caches[i]; cache.setProjectionMatrix(cam.combined); cache.begin(); for (int j = 0; j < TILES_PER_LAYER; j += BLOCK_TILES) { cache.draw(layers[i], j, BLOCK_TILES); } cache.end(); } if (TimeUtils.nanoTime() - startTime >= 1000000000) { Gdx.app.log("TileTest", "fps: " + Gdx.graphics.getFramesPerSecond()); startTime = TimeUtils.nanoTime(); } } }