/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Input.Keys; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.PerspectiveCamera; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType; import com.badlogic.gdx.math.MathUtils; import com.badlogic.gdx.tests.utils.GdxTest; import com.badlogic.gdx.tests.utils.PerspectiveCamController; public class ShapeRendererTest extends GdxTest { ShapeRenderer renderer; PerspectiveCamera cam; PerspectiveCamController controller; SpriteBatch batch; BitmapFont font; public void create () { renderer = new ShapeRenderer(); cam = new PerspectiveCamera(47, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); cam.position.set(0, 0, 2); cam.near = 0.1f; controller = new PerspectiveCamController(cam); Gdx.input.setInputProcessor(controller); batch = new SpriteBatch(); font = new BitmapFont(Gdx.files.internal("data/arial-15.fnt"), false); } public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT | GL20.GL_DEPTH_BUFFER_BIT); Gdx.gl.glEnable(GL20.GL_DEPTH_TEST); cam.update(); renderer.setProjectionMatrix(cam.combined); renderer.identity(); renderer.rotate(0, 1, 0, 20); renderer.translate(-0.5f, -0.5f, 0); MathUtils.random.setSeed(0); renderer.begin(ShapeType.Point); renderer.setColor(Color.PINK); for (int i = 0; i < 100; i++) renderer.point(MathUtils.random(0.0f, 1.0f), MathUtils.random(0.0f, 1.0f), 0); renderer.end(); if (Gdx.input.isKeyPressed(Keys.F)) { renderer.begin(ShapeType.Filled); renderer.setColor(Color.RED); renderer.rect(0, 0, 1, 1); renderer.setColor(Color.BLUE); renderer.circle(0.2f, 0.2f, 0.5f, 40); renderer.setColor(Color.WHITE); renderer.box(0.1f, 0.1f, 0.1f, 0.3f, 0.25f, 0.1f); renderer.setColor(Color.GREEN); renderer.cone(0.6f, 0.6f, 0, 0.3f, 0.75f, 20); renderer.setColor(Color.MAGENTA); renderer.triangle(-0.1f, 0.1f, -0.6f, -0.1f, -0.3f, 0.5f); renderer.setColor(Color.GOLD); renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 45f, 40); renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 135f); renderer.end(); } else { renderer.begin(ShapeType.Line); renderer.setColor(Color.RED); renderer.rect(0, 0, 1, 1); renderer.setColor(Color.BLUE); renderer.circle(0.2f, 0.2f, 0.5f, 40); renderer.setColor(Color.YELLOW); renderer.line(0, 0, 1, 1); renderer.setColor(Color.WHITE); renderer.box(0.1f, 0.1f, 0.1f, 0.3f, 0.25f, 0.1f); renderer.setColor(Color.GREEN); renderer.cone(0.6f, 0.6f, 0, 0.3f, 0.75f, 20); renderer.setColor(Color.MAGENTA); renderer.triangle(-0.1f, 0.1f, -0.6f, -0.1f, -0.3f, 0.5f); renderer.setColor(Color.CYAN); renderer.curve(0.0f, 0.25f, 0.2f, 0.3f, 0.3f, 0.6f, 0.1f, 0.5f, 30); renderer.setColor(Color.GOLD); renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 45f, 40); renderer.ellipse(0.7f, -0.1f, 0.3f, 0.1f, 135f); renderer.end(); } batch.begin(); font.draw(batch, "fps: " + Gdx.graphics.getFramesPerSecond(), 0, 20); batch.end(); } @Override public void dispose () { batch.dispose(); font.dispose(); renderer.dispose(); } }