/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.maps.tiled.objects;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.maps.MapObject;
import com.badlogic.gdx.maps.objects.TextureMapObject;
import com.badlogic.gdx.maps.tiled.TiledMapTile;
import com.badlogic.gdx.maps.tiled.tiles.AnimatedTiledMapTile;
import com.badlogic.gdx.maps.tiled.tiles.StaticTiledMapTile;
/** A {@link MapObject} with a {@link TiledMapTile}. Can be both {@link StaticTiledMapTile} or {@link AnimatedTiledMapTile}. For
* compatibility reasons, this extends {@link TextureMapObject}. Use {@link TiledMapTile#getTextureRegion()} instead of
* {@link #getTextureRegion()}.
* @author Daniel Holderbaum */
public class TiledMapTileMapObject extends TextureMapObject {
private boolean flipHorizontally;
private boolean flipVertically;
private TiledMapTile tile;
public TiledMapTileMapObject (TiledMapTile tile, boolean flipHorizontally, boolean flipVertically) {
this.flipHorizontally = flipHorizontally;
this.flipVertically = flipVertically;
this.tile = tile;
TextureRegion textureRegion = new TextureRegion(tile.getTextureRegion());
textureRegion.flip(flipHorizontally, flipVertically);
setTextureRegion(textureRegion);
}
public boolean isFlipHorizontally () {
return flipHorizontally;
}
public void setFlipHorizontally (boolean flipHorizontally) {
this.flipHorizontally = flipHorizontally;
}
public boolean isFlipVertically () {
return flipVertically;
}
public void setFlipVertically (boolean flipVertically) {
this.flipVertically = flipVertically;
}
public TiledMapTile getTile () {
return tile;
}
public void setTile (TiledMapTile tile) {
this.tile = tile;
}
}