/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.graphics.g3d.particles.influencers;
import com.badlogic.gdx.graphics.g3d.particles.ParallelArray.FloatChannel;
import com.badlogic.gdx.graphics.g3d.particles.ParticleChannels;
import com.badlogic.gdx.graphics.g3d.particles.values.GradientColorValue;
import com.badlogic.gdx.graphics.g3d.particles.values.ScaledNumericValue;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.utils.Json;
import com.badlogic.gdx.utils.JsonValue;
/** It's an {@link Influencer} which controls particles color and transparency.
* @author Inferno */
public abstract class ColorInfluencer extends Influencer {
/** It's an {@link Influencer} which assigns a random color when a particle is activated. */
public static class Random extends ColorInfluencer {
FloatChannel colorChannel;
@Override
public void allocateChannels () {
colorChannel = controller.particles.addChannel(ParticleChannels.Color);
}
@Override
public void activateParticles (int startIndex, int count) {
for (int i = startIndex * colorChannel.strideSize, c = i + count * colorChannel.strideSize; i < c; i += colorChannel.strideSize) {
colorChannel.data[i + ParticleChannels.RedOffset] = MathUtils.random();
colorChannel.data[i + ParticleChannels.GreenOffset] = MathUtils.random();
colorChannel.data[i + ParticleChannels.BlueOffset] = MathUtils.random();
colorChannel.data[i + ParticleChannels.AlphaOffset] = MathUtils.random();
}
}
@Override
public Random copy () {
return new Random();
}
}
/** It's an {@link Influencer} which manages the particle color during its life time. */
public static class Single extends ColorInfluencer {
FloatChannel alphaInterpolationChannel;
FloatChannel lifeChannel;
public ScaledNumericValue alphaValue;
public GradientColorValue colorValue;
public Single () {
colorValue = new GradientColorValue();
alphaValue = new ScaledNumericValue();
alphaValue.setHigh(1);
}
public Single (Single billboardColorInfluencer) {
this();
set(billboardColorInfluencer);
}
public void set (Single colorInfluencer) {
this.colorValue.load(colorInfluencer.colorValue);
this.alphaValue.load(colorInfluencer.alphaValue);
}
@Override
public void allocateChannels () {
super.allocateChannels();
// Hack this allows to share the channel descriptor structure but using a different id temporary
ParticleChannels.Interpolation.id = controller.particleChannels.newId();
alphaInterpolationChannel = controller.particles.addChannel(ParticleChannels.Interpolation);
lifeChannel = controller.particles.addChannel(ParticleChannels.Life);
}
@Override
public void activateParticles (int startIndex, int count) {
for (int i = startIndex * colorChannel.strideSize, a = startIndex * alphaInterpolationChannel.strideSize, l = startIndex
* lifeChannel.strideSize + ParticleChannels.LifePercentOffset, c = i + count * colorChannel.strideSize; i < c; i += colorChannel.strideSize, a += alphaInterpolationChannel.strideSize, l += lifeChannel.strideSize) {
float alphaStart = alphaValue.newLowValue();
float alphaDiff = alphaValue.newHighValue() - alphaStart;
colorValue.getColor(0, colorChannel.data, i);
colorChannel.data[i + ParticleChannels.AlphaOffset] = alphaStart + alphaDiff
* alphaValue.getScale(lifeChannel.data[l]);
alphaInterpolationChannel.data[a + ParticleChannels.InterpolationStartOffset] = alphaStart;
alphaInterpolationChannel.data[a + ParticleChannels.InterpolationDiffOffset] = alphaDiff;
}
}
@Override
public void update () {
for (int i = 0, a = 0, l = ParticleChannels.LifePercentOffset, c = i + controller.particles.size
* colorChannel.strideSize; i < c; i += colorChannel.strideSize, a += alphaInterpolationChannel.strideSize, l += lifeChannel.strideSize) {
float lifePercent = lifeChannel.data[l];
colorValue.getColor(lifePercent, colorChannel.data, i);
colorChannel.data[i + ParticleChannels.AlphaOffset] = alphaInterpolationChannel.data[a
+ ParticleChannels.InterpolationStartOffset]
+ alphaInterpolationChannel.data[a + ParticleChannels.InterpolationDiffOffset] * alphaValue.getScale(lifePercent);
}
}
@Override
public Single copy () {
return new Single(this);
}
@Override
public void write (Json json) {
json.writeValue("alpha", alphaValue);
json.writeValue("color", colorValue);
}
@Override
public void read (Json json, JsonValue jsonData) {
alphaValue = json.readValue("alpha", ScaledNumericValue.class, jsonData);
colorValue = json.readValue("color", GradientColorValue.class, jsonData);
}
}
FloatChannel colorChannel;
@Override
public void allocateChannels () {
colorChannel = controller.particles.addChannel(ParticleChannels.Color);
}
}