/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.graphics.g3d.utils.shapebuilders; import com.badlogic.gdx.graphics.g3d.utils.MeshPartBuilder; import com.badlogic.gdx.utils.GdxRuntimeException; /** Helper class with static methods to build capsule shapes using {@link MeshPartBuilder}. * @author xoppa */ public class CapsuleShapeBuilder extends BaseShapeBuilder { public static void build (MeshPartBuilder builder, float radius, float height, int divisions) { if (height < 2f * radius) throw new GdxRuntimeException("Height must be at least twice the radius"); final float d = 2f * radius; CylinderShapeBuilder.build(builder, d, height - d, d, divisions, 0, 360, false); SphereShapeBuilder.build(builder, matTmp1.setToTranslation(0, .5f * (height - d), 0), d, d, d, divisions, divisions, 0, 360, 0, 90); SphereShapeBuilder.build(builder, matTmp1.setToTranslation(0, -.5f * (height - d), 0), d, d, d, divisions, divisions, 0, 360, 90, 180); } }