/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.scenes.scene2d.utils; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.Event; import com.badlogic.gdx.scenes.scene2d.EventListener; /** Listener for {@link ChangeEvent}. * @author Nathan Sweet */ abstract public class ChangeListener implements EventListener { public boolean handle (Event event) { if (!(event instanceof ChangeEvent)) return false; changed((ChangeEvent)event, event.getTarget()); return false; } /** @param actor The event target, which is the actor that emitted the change event. */ abstract public void changed (ChangeEvent event, Actor actor); /** Fired when something in an actor has changed. This is a generic event, exactly what changed in an actor will vary. * @author Nathan Sweet */ static public class ChangeEvent extends Event { } }