/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.collision; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class ClosestRayResultCallback extends RayResultCallback { private long swigCPtr; protected ClosestRayResultCallback(final String className, long cPtr, boolean cMemoryOwn) { super(className, CollisionJNI.ClosestRayResultCallback_SWIGUpcast(cPtr), cMemoryOwn); swigCPtr = cPtr; } /** Construct a new ClosestRayResultCallback, normally you should not need this constructor it's intended for low-level usage. */ public ClosestRayResultCallback(long cPtr, boolean cMemoryOwn) { this("ClosestRayResultCallback", cPtr, cMemoryOwn); construct(); } @Override protected void reset(long cPtr, boolean cMemoryOwn) { if (!destroyed) destroy(); super.reset(CollisionJNI.ClosestRayResultCallback_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn); } public static long getCPtr(ClosestRayResultCallback obj) { return (obj == null) ? 0 : obj.swigCPtr; } @Override protected void finalize() throws Throwable { if (!destroyed) destroy(); super.finalize(); } @Override protected synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; CollisionJNI.delete_ClosestRayResultCallback(swigCPtr); } swigCPtr = 0; } super.delete(); } protected void swigDirectorDisconnect() { swigCMemOwn = false; delete(); } public void swigReleaseOwnership() { swigCMemOwn = false; CollisionJNI.ClosestRayResultCallback_change_ownership(this, swigCPtr, false); } public void swigTakeOwnership() { swigCMemOwn = true; CollisionJNI.ClosestRayResultCallback_change_ownership(this, swigCPtr, true); } public ClosestRayResultCallback(Vector3 rayFromWorld, Vector3 rayToWorld) { this(CollisionJNI.new_ClosestRayResultCallback(rayFromWorld, rayToWorld), true); CollisionJNI.ClosestRayResultCallback_director_connect(this, swigCPtr, swigCMemOwn, true); } public float addSingleResult(LocalRayResult rayResult, boolean normalInWorldSpace) { return (getClass() == ClosestRayResultCallback.class) ? CollisionJNI.ClosestRayResultCallback_addSingleResult(swigCPtr, this, LocalRayResult.getCPtr(rayResult), rayResult, normalInWorldSpace) : CollisionJNI.ClosestRayResultCallback_addSingleResultSwigExplicitClosestRayResultCallback(swigCPtr, this, LocalRayResult.getCPtr(rayResult), rayResult, normalInWorldSpace); } public void getRayFromWorld(Vector3 out) { CollisionJNI.ClosestRayResultCallback_getRayFromWorld(swigCPtr, this, out); } public void setRayFromWorld(Vector3 value) { CollisionJNI.ClosestRayResultCallback_setRayFromWorld(swigCPtr, this, value); } public void getRayToWorld(Vector3 out) { CollisionJNI.ClosestRayResultCallback_getRayToWorld(swigCPtr, this, out); } public void setRayToWorld(Vector3 value) { CollisionJNI.ClosestRayResultCallback_setRayToWorld(swigCPtr, this, value); } public void getHitNormalWorld(Vector3 out) { CollisionJNI.ClosestRayResultCallback_getHitNormalWorld(swigCPtr, this, out); } public void setHitNormalWorld(Vector3 value) { CollisionJNI.ClosestRayResultCallback_setHitNormalWorld(swigCPtr, this, value); } public void getHitPointWorld(Vector3 out) { CollisionJNI.ClosestRayResultCallback_getHitPointWorld(swigCPtr, this, out); } public void setHitPointWorld(Vector3 value) { CollisionJNI.ClosestRayResultCallback_setHitPointWorld(swigCPtr, this, value); } }