/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import java.nio.IntBuffer; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.tests.utils.GdxTest; public class SpriteBatchRotationTest extends GdxTest { SpriteBatch spriteBatch; Texture texture; // Font font; float angle = 0; float scale = 1; float vScale = 1; IntBuffer pixelBuffer; @Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); spriteBatch.begin(); spriteBatch.draw(texture, 16, 10, 16, 16, 32, 32, 1, 1, 0, 0, 0, texture.getWidth(), texture.getHeight(), false, false); spriteBatch.draw(texture, 64, 10, 32, 32, 0, 0, texture.getWidth(), texture.getHeight(), false, false); spriteBatch.draw(texture, 112, 10, 0, 0, texture.getWidth(), texture.getHeight()); spriteBatch.draw(texture, 16, 58, 16, 16, 32, 32, 1, 1, angle, 0, 0, texture.getWidth(), texture.getHeight(), false, false); spriteBatch.draw(texture, 64, 58, 16, 16, 32, 32, scale, scale, 0, 0, 0, texture.getWidth(), texture.getHeight(), false, false); spriteBatch.draw(texture, 112, 58, 16, 16, 32, 32, scale, scale, angle, 0, 0, texture.getWidth(), texture.getHeight(), false, false); spriteBatch.draw(texture, 160, 58, 0, 0, 32, 32, scale, scale, angle, 0, 0, texture.getWidth(), texture.getHeight(), false, false); spriteBatch.end(); angle += 20 * Gdx.graphics.getDeltaTime(); scale += vScale * Gdx.graphics.getDeltaTime(); if (scale > 2) { vScale = -vScale; scale = 2; } if (scale < 0) { vScale = -vScale; scale = 0; } } @Override public void create () { spriteBatch = new SpriteBatch(); texture = new Texture(Gdx.files.internal("data/test.png")); } }