/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import java.nio.IntBuffer;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.tests.utils.GdxTest;
public class SpriteBatchRotationTest extends GdxTest {
SpriteBatch spriteBatch;
Texture texture;
// Font font;
float angle = 0;
float scale = 1;
float vScale = 1;
IntBuffer pixelBuffer;
@Override
public void render () {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
spriteBatch.begin();
spriteBatch.draw(texture, 16, 10, 16, 16, 32, 32, 1, 1, 0, 0, 0, texture.getWidth(), texture.getHeight(), false, false);
spriteBatch.draw(texture, 64, 10, 32, 32, 0, 0, texture.getWidth(), texture.getHeight(), false, false);
spriteBatch.draw(texture, 112, 10, 0, 0, texture.getWidth(), texture.getHeight());
spriteBatch.draw(texture, 16, 58, 16, 16, 32, 32, 1, 1, angle, 0, 0, texture.getWidth(), texture.getHeight(), false, false);
spriteBatch.draw(texture, 64, 58, 16, 16, 32, 32, scale, scale, 0, 0, 0, texture.getWidth(), texture.getHeight(), false,
false);
spriteBatch.draw(texture, 112, 58, 16, 16, 32, 32, scale, scale, angle, 0, 0, texture.getWidth(), texture.getHeight(),
false, false);
spriteBatch.draw(texture, 160, 58, 0, 0, 32, 32, scale, scale, angle, 0, 0, texture.getWidth(), texture.getHeight(), false,
false);
spriteBatch.end();
angle += 20 * Gdx.graphics.getDeltaTime();
scale += vScale * Gdx.graphics.getDeltaTime();
if (scale > 2) {
vScale = -vScale;
scale = 2;
}
if (scale < 0) {
vScale = -vScale;
scale = 0;
}
}
@Override
public void create () {
spriteBatch = new SpriteBatch();
texture = new Texture(Gdx.files.internal("data/test.png"));
}
}