/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.dynamics; public final class btDynamicsWorldType { public final static int BT_SIMPLE_DYNAMICS_WORLD = 1; public final static int BT_DISCRETE_DYNAMICS_WORLD = 2; public final static int BT_CONTINUOUS_DYNAMICS_WORLD = 3; public final static int BT_SOFT_RIGID_DYNAMICS_WORLD = 4; public final static int BT_GPU_DYNAMICS_WORLD = 5; }