/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.10
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.dynamics;
public final class btDynamicsWorldType {
public final static int BT_SIMPLE_DYNAMICS_WORLD = 1;
public final static int BT_DISCRETE_DYNAMICS_WORLD = 2;
public final static int BT_CONTINUOUS_DYNAMICS_WORLD = 3;
public final static int BT_SOFT_RIGID_DYNAMICS_WORLD = 4;
public final static int BT_GPU_DYNAMICS_WORLD = 5;
}