/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.softbody; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.physics.bullet.collision.*; import com.badlogic.gdx.physics.bullet.dynamics.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class Softbody implements SoftbodyConstants { /** Temporary Vector3 instance, used by native methods that return a Vector3 instance */ public final static Vector3 staticVector3 = new Vector3(); /** Pool of Vector3, used by native (callback) method for the arguments */ public final static com.badlogic.gdx.utils.Pool<Vector3> poolVector3 = new com.badlogic.gdx.utils.Pool<Vector3>() { @Override protected Vector3 newObject() { return new Vector3(); } }; /** Temporary Quaternion instance, used by native methods that return a Quaternion instance */ public final static Quaternion staticQuaternion = new Quaternion(); /** Pool of Quaternion, used by native (callback) method for the arguments */ public final static com.badlogic.gdx.utils.Pool<Quaternion> poolQuaternion = new com.badlogic.gdx.utils.Pool<Quaternion>() { @Override protected Quaternion newObject() { return new Quaternion(); } }; /** Temporary Matrix3 instance, used by native methods that return a Matrix3 instance */ public final static Matrix3 staticMatrix3 = new Matrix3(); /** Pool of Matrix3, used by native (callback) method for the arguments */ public final static com.badlogic.gdx.utils.Pool<Matrix3> poolMatrix3 = new com.badlogic.gdx.utils.Pool<Matrix3>() { @Override protected Matrix3 newObject() { return new Matrix3(); } }; /** Temporary Matrix4 instance, used by native methods that return a Matrix4 instance */ public final static Matrix4 staticMatrix4 = new Matrix4(); /** Pool of Matrix4, used by native (callback) method for the arguments */ public final static com.badlogic.gdx.utils.Pool<Matrix4> poolMatrix4 = new com.badlogic.gdx.utils.Pool<Matrix4>() { @Override protected Matrix4 newObject() { return new Matrix4(); } }; public static Matrix3 Lerp(Matrix3 a, Matrix3 b, float t) { return SoftbodyJNI.Lerp(a, b, t); } public static Vector3 Clamp(Vector3 v, float maxlength) { return SoftbodyJNI.Clamp(v, maxlength); } public static float ClusterMetric(Vector3 x, Vector3 y) { return SoftbodyJNI.ClusterMetric(x, y); } public static Matrix3 ScaleAlongAxis(Vector3 a, float s) { return SoftbodyJNI.ScaleAlongAxis(a, s); } public static Matrix3 Cross(Vector3 v) { return SoftbodyJNI.Cross(v); } public static Matrix3 Diagonal(float x) { return SoftbodyJNI.Diagonal(x); } public static Matrix3 Add(Matrix3 a, Matrix3 b) { return SoftbodyJNI.Add(a, b); } public static Matrix3 Sub(Matrix3 a, Matrix3 b) { return SoftbodyJNI.Sub(a, b); } public static Matrix3 Mul(Matrix3 a, float b) { return SoftbodyJNI.Mul(a, b); } public static void Orthogonalize(Matrix3 m) { SoftbodyJNI.Orthogonalize(m); } public static Matrix3 MassMatrix(float im, Matrix3 iwi, Vector3 r) { return SoftbodyJNI.MassMatrix(im, iwi, r); } public static Matrix3 ImpulseMatrix(float dt, float ima, float imb, Matrix3 iwi, Vector3 r) { return SoftbodyJNI.ImpulseMatrix__SWIG_0(dt, ima, imb, iwi, r); } public static Matrix3 ImpulseMatrix(float ima, Matrix3 iia, Vector3 ra, float imb, Matrix3 iib, Vector3 rb) { return SoftbodyJNI.ImpulseMatrix__SWIG_1(ima, iia, ra, imb, iib, rb); } public static Matrix3 AngularImpulseMatrix(Matrix3 iia, Matrix3 iib) { return SoftbodyJNI.AngularImpulseMatrix(iia, iib); } public static Vector3 ProjectOnAxis(Vector3 v, Vector3 a) { return SoftbodyJNI.ProjectOnAxis(v, a); } public static Vector3 ProjectOnPlane(Vector3 v, Vector3 a) { return SoftbodyJNI.ProjectOnPlane(v, a); } public static void ProjectOrigin(Vector3 a, Vector3 b, Vector3 prj, SWIGTYPE_p_float sqd) { SoftbodyJNI.ProjectOrigin__SWIG_0(a, b, prj, SWIGTYPE_p_float.getCPtr(sqd)); } public static void ProjectOrigin(Vector3 a, Vector3 b, Vector3 c, Vector3 prj, SWIGTYPE_p_float sqd) { SoftbodyJNI.ProjectOrigin__SWIG_1(a, b, c, prj, SWIGTYPE_p_float.getCPtr(sqd)); } public static Vector3 BaryCoord(Vector3 a, Vector3 b, Vector3 c, Vector3 p) { return SoftbodyJNI.BaryCoord(a, b, c, p); } public static float ImplicitSolve(btSoftBody.ImplicitFn fn, Vector3 a, Vector3 b, float accuracy, int maxiterations) { return SoftbodyJNI.ImplicitSolve__SWIG_0(btSoftBody.ImplicitFn.getCPtr(fn), fn, a, b, accuracy, maxiterations); } public static float ImplicitSolve(btSoftBody.ImplicitFn fn, Vector3 a, Vector3 b, float accuracy) { return SoftbodyJNI.ImplicitSolve__SWIG_1(btSoftBody.ImplicitFn.getCPtr(fn), fn, a, b, accuracy); } public static Vector3 NormalizeAny(Vector3 v) { return SoftbodyJNI.NormalizeAny(v); } public static btDbvtAabbMm VolumeOf(btSoftBody.Face f, float margin) { return new btDbvtAabbMm(SoftbodyJNI.VolumeOf__SWIG_0(btSoftBody.Face.getCPtr(f), f, margin), true); } public static Vector3 CenterOf(btSoftBody.Face f) { return SoftbodyJNI.CenterOf(btSoftBody.Face.getCPtr(f), f); } public static float AreaOf(Vector3 x0, Vector3 x1, Vector3 x2) { return SoftbodyJNI.AreaOf(x0, x1, x2); } public static float VolumeOf(Vector3 x0, Vector3 x1, Vector3 x2, Vector3 x3) { return SoftbodyJNI.VolumeOf__SWIG_1(x0, x1, x2, x3); } public static void EvaluateMedium(btSoftBodyWorldInfo wfi, Vector3 x, btSoftBody.sMedium medium) { SoftbodyJNI.EvaluateMedium(btSoftBodyWorldInfo.getCPtr(wfi), wfi, x, btSoftBody.sMedium.getCPtr(medium), medium); } public static void ApplyClampedForce(btSoftBody.Node n, Vector3 f, float dt) { SoftbodyJNI.ApplyClampedForce(btSoftBody.Node.getCPtr(n), n, f, dt); } public static int MatchEdge(btSoftBody.Node a, btSoftBody.Node b, btSoftBody.Node ma, btSoftBody.Node mb) { return SoftbodyJNI.MatchEdge(btSoftBody.Node.getCPtr(a), a, btSoftBody.Node.getCPtr(b), b, btSoftBody.Node.getCPtr(ma), ma, btSoftBody.Node.getCPtr(mb), mb); } public static int PolarDecompose(Matrix3 m, Matrix3 q, Matrix3 s) { return SoftbodyJNI.PolarDecompose(m, q, s); } }