package com.badlogic.gdx.graphics;
import com.badlogic.gdx.Graphics;
import com.badlogic.gdx.utils.Disposable;
/** <p>
* Represents a mouse cursor. Create a cursor via
* {@link Graphics#newCursor(Pixmap, int, int)}. To
* set the cursor use {@link Graphics#setCursor(Cursor)}.
* To use one of the system cursors, call Graphics#setSystemCursor
* </p> **/
public interface Cursor extends Disposable {
public static enum SystemCursor {
Arrow,
Ibeam,
Crosshair,
Hand,
HorizontalResize,
VerticalResize
}
}