package com.badlogic.gdx.graphics; import com.badlogic.gdx.Graphics; import com.badlogic.gdx.utils.Disposable; /** <p> * Represents a mouse cursor. Create a cursor via * {@link Graphics#newCursor(Pixmap, int, int)}. To * set the cursor use {@link Graphics#setCursor(Cursor)}. * To use one of the system cursors, call Graphics#setSystemCursor * </p> **/ public interface Cursor extends Disposable { public static enum SystemCursor { Arrow, Ibeam, Crosshair, Hand, HorizontalResize, VerticalResize } }