/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import java.util.Random; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteCache; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType; import com.badlogic.gdx.tests.utils.GdxTest; import com.badlogic.gdx.tests.utils.OrthoCamController; import com.badlogic.gdx.utils.TimeUtils; public class IsometricTileTest extends GdxTest { static final int LAYERS = 1; static final int WIDTH = 4; static final int HEIGHT = 5; static final int TILES_PER_LAYER = WIDTH * HEIGHT; static final int TILE_WIDTH = 54; static final int TILE_HEIGHT = 54; static final int TILE_HEIGHT_DIAMOND = 28; static final int BOUND_X = HEIGHT * TILE_WIDTH / 2 + WIDTH * TILE_WIDTH / 2; static final int BOUND_Y = HEIGHT * TILE_HEIGHT_DIAMOND / 2 + WIDTH * TILE_HEIGHT_DIAMOND / 2; Texture texture; SpriteCache[] caches = new SpriteCache[LAYERS]; int[] layers = new int[LAYERS]; OrthographicCamera cam; OrthoCamController camController; ShapeRenderer renderer; long startTime = TimeUtils.nanoTime(); @Override public void create () { cam = new OrthographicCamera(480, 320); camController = new OrthoCamController(cam); Gdx.input.setInputProcessor(camController); renderer = new ShapeRenderer(); texture = new Texture(Gdx.files.internal("data/isotile.png")); Random rand = new Random(); for (int i = 0; i < LAYERS; i++) { caches[i] = new SpriteCache(); SpriteCache cache = caches[i]; cache.beginCache(); int colX = HEIGHT * TILE_WIDTH / 2 - TILE_WIDTH / 2; int colY = BOUND_Y - TILE_HEIGHT_DIAMOND; for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { int tileX = colX - y * TILE_WIDTH / 2; int tileY = colY - y * TILE_HEIGHT_DIAMOND / 2; cache.add(texture, tileX, tileY, rand.nextInt(2) * 54, 0, TILE_WIDTH, TILE_HEIGHT); } colX += TILE_WIDTH / 2; colY -= TILE_HEIGHT_DIAMOND / 2; } layers[i] = cache.endCache(); } } @Override public void dispose () { renderer.dispose(); texture.dispose(); for (SpriteCache cache : caches) cache.dispose(); } @Override public void render () { Gdx.gl.glClearColor(0.7f, 0.7f, 0.7f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); cam.update(); Gdx.gl.glEnable(GL20.GL_BLEND); Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA); for (int i = 0; i < LAYERS; i++) { SpriteCache cache = caches[i]; cache.setProjectionMatrix(cam.combined); cache.begin(); cache.draw(layers[i]); cache.end(); } renderer.setProjectionMatrix(cam.combined); renderer.begin(ShapeType.Line); renderer.setColor(1, 0, 0, 1); renderer.line(0, 0, 500, 0); renderer.line(0, 0, 0, 500); renderer.setColor(0, 0, 1, 1); renderer.line(0, BOUND_Y, BOUND_X, BOUND_Y); renderer.setColor(0, 0, 1, 1); renderer.line(BOUND_X, 0, BOUND_X, BOUND_Y); renderer.end(); } }