/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.scenes.scene2d.actions; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.scenes.scene2d.Actor; /** Sets the actor's color (or a specified color), from the current to the new color. Note this action transitions from the color * at the time the action starts to the specified color. * @author Nathan Sweet */ public class ColorAction extends TemporalAction { private float startR, startG, startB, startA; private Color color; private final Color end = new Color(); protected void begin () { if (color == null) color = target.getColor(); startR = color.r; startG = color.g; startB = color.b; startA = color.a; } protected void update (float percent) { float r = startR + (end.r - startR) * percent; float g = startG + (end.g - startG) * percent; float b = startB + (end.b - startB) * percent; float a = startA + (end.a - startA) * percent; color.set(r, g, b, a); } public void reset () { super.reset(); color = null; } public Color getColor () { return color; } /** Sets the color to modify. If null (the default), the {@link #getActor() actor's} {@link Actor#getColor() color} will be * used. */ public void setColor (Color color) { this.color = color; } public Color getEndColor () { return end; } /** Sets the color to transition to. Required. */ public void setEndColor (Color color) { end.set(color); } }