/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.tests.utils.GdxTest; public class RotationTest extends GdxTest { Texture texture; TextureRegion region; SpriteBatch batch; @Override public void create () { texture = new Texture(Gdx.files.internal("data/black_marked_0.png")); region = new TextureRegion(texture); batch = new SpriteBatch(); batch.getTransformMatrix().setToTranslation(30.5f, 30.5f, 0); } @Override public void render () { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); batch.draw(texture, 0, 0); batch.draw(region, 128, 0, 64, 64, 128, 128, 1, 1, 90); batch.draw(region, 128, 128, 64, 64, 128, 128, 1, 1, 180); batch.draw(region, 0, 128, 64, 64, 128, 128, 1, 1, 270); batch.end(); } @Override public void dispose () { texture.dispose(); batch.dispose(); } }