/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.tests.utils.GdxTest;
public class RotationTest extends GdxTest {
Texture texture;
TextureRegion region;
SpriteBatch batch;
@Override
public void create () {
texture = new Texture(Gdx.files.internal("data/black_marked_0.png"));
region = new TextureRegion(texture);
batch = new SpriteBatch();
batch.getTransformMatrix().setToTranslation(30.5f, 30.5f, 0);
}
@Override
public void render () {
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
batch.begin();
batch.draw(texture, 0, 0);
batch.draw(region, 128, 0, 64, 64, 128, 128, 1, 1, 90);
batch.draw(region, 128, 128, 64, 64, 128, 128, 1, 1, 180);
batch.draw(region, 0, 128, 64, 64, 128, 128, 1, 1, 270);
batch.end();
}
@Override
public void dispose () {
texture.dispose();
batch.dispose();
}
}