/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.collision; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class btCollisionObjectFloatData extends BulletBase { private long swigCPtr; protected btCollisionObjectFloatData(final String className, long cPtr, boolean cMemoryOwn) { super(className, cPtr, cMemoryOwn); swigCPtr = cPtr; } /** Construct a new btCollisionObjectFloatData, normally you should not need this constructor it's intended for low-level usage. */ public btCollisionObjectFloatData(long cPtr, boolean cMemoryOwn) { this("btCollisionObjectFloatData", cPtr, cMemoryOwn); construct(); } @Override protected void reset(long cPtr, boolean cMemoryOwn) { if (!destroyed) destroy(); super.reset(swigCPtr = cPtr, cMemoryOwn); } public static long getCPtr(btCollisionObjectFloatData obj) { return (obj == null) ? 0 : obj.swigCPtr; } @Override protected void finalize() throws Throwable { if (!destroyed) destroy(); super.finalize(); } @Override protected synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; CollisionJNI.delete_btCollisionObjectFloatData(swigCPtr); } swigCPtr = 0; } super.delete(); } public void setBroadphaseHandle(long value) { CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_set(swigCPtr, this, value); } public long getBroadphaseHandle() { return CollisionJNI.btCollisionObjectFloatData_broadphaseHandle_get(swigCPtr, this); } public void setCollisionShape(long value) { CollisionJNI.btCollisionObjectFloatData_collisionShape_set(swigCPtr, this, value); } public long getCollisionShape() { return CollisionJNI.btCollisionObjectFloatData_collisionShape_get(swigCPtr, this); } public void setRootCollisionShape(btCollisionShapeData value) { CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_set(swigCPtr, this, btCollisionShapeData.getCPtr(value), value); } public btCollisionShapeData getRootCollisionShape() { long cPtr = CollisionJNI.btCollisionObjectFloatData_rootCollisionShape_get(swigCPtr, this); return (cPtr == 0) ? null : new btCollisionShapeData(cPtr, false); } public void setName(String value) { CollisionJNI.btCollisionObjectFloatData_name_set(swigCPtr, this, value); } public String getName() { return CollisionJNI.btCollisionObjectFloatData_name_get(swigCPtr, this); } public void setWorldTransform(btTransformFloatData value) { CollisionJNI.btCollisionObjectFloatData_worldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value), value); } public btTransformFloatData getWorldTransform() { long cPtr = CollisionJNI.btCollisionObjectFloatData_worldTransform_get(swigCPtr, this); return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false); } public void setInterpolationWorldTransform(btTransformFloatData value) { CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_set(swigCPtr, this, btTransformFloatData.getCPtr(value), value); } public btTransformFloatData getInterpolationWorldTransform() { long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationWorldTransform_get(swigCPtr, this); return (cPtr == 0) ? null : new btTransformFloatData(cPtr, false); } public void setInterpolationLinearVelocity(btVector3FloatData value) { CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value); } public btVector3FloatData getInterpolationLinearVelocity() { long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationLinearVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false); } public void setInterpolationAngularVelocity(btVector3FloatData value) { CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value); } public btVector3FloatData getInterpolationAngularVelocity() { long cPtr = CollisionJNI.btCollisionObjectFloatData_interpolationAngularVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false); } public void setAnisotropicFriction(btVector3FloatData value) { CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_set(swigCPtr, this, btVector3FloatData.getCPtr(value), value); } public btVector3FloatData getAnisotropicFriction() { long cPtr = CollisionJNI.btCollisionObjectFloatData_anisotropicFriction_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3FloatData(cPtr, false); } public void setContactProcessingThreshold(float value) { CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_set(swigCPtr, this, value); } public float getContactProcessingThreshold() { return CollisionJNI.btCollisionObjectFloatData_contactProcessingThreshold_get(swigCPtr, this); } public void setDeactivationTime(float value) { CollisionJNI.btCollisionObjectFloatData_deactivationTime_set(swigCPtr, this, value); } public float getDeactivationTime() { return CollisionJNI.btCollisionObjectFloatData_deactivationTime_get(swigCPtr, this); } public void setFriction(float value) { CollisionJNI.btCollisionObjectFloatData_friction_set(swigCPtr, this, value); } public float getFriction() { return CollisionJNI.btCollisionObjectFloatData_friction_get(swigCPtr, this); } public void setRollingFriction(float value) { CollisionJNI.btCollisionObjectFloatData_rollingFriction_set(swigCPtr, this, value); } public float getRollingFriction() { return CollisionJNI.btCollisionObjectFloatData_rollingFriction_get(swigCPtr, this); } public void setContactDamping(float value) { CollisionJNI.btCollisionObjectFloatData_contactDamping_set(swigCPtr, this, value); } public float getContactDamping() { return CollisionJNI.btCollisionObjectFloatData_contactDamping_get(swigCPtr, this); } public void setContactStiffness(float value) { CollisionJNI.btCollisionObjectFloatData_contactStiffness_set(swigCPtr, this, value); } public float getContactStiffness() { return CollisionJNI.btCollisionObjectFloatData_contactStiffness_get(swigCPtr, this); } public void setRestitution(float value) { CollisionJNI.btCollisionObjectFloatData_restitution_set(swigCPtr, this, value); } public float getRestitution() { return CollisionJNI.btCollisionObjectFloatData_restitution_get(swigCPtr, this); } public void setHitFraction(float value) { CollisionJNI.btCollisionObjectFloatData_hitFraction_set(swigCPtr, this, value); } public float getHitFraction() { return CollisionJNI.btCollisionObjectFloatData_hitFraction_get(swigCPtr, this); } public void setCcdSweptSphereRadius(float value) { CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_set(swigCPtr, this, value); } public float getCcdSweptSphereRadius() { return CollisionJNI.btCollisionObjectFloatData_ccdSweptSphereRadius_get(swigCPtr, this); } public void setCcdMotionThreshold(float value) { CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_set(swigCPtr, this, value); } public float getCcdMotionThreshold() { return CollisionJNI.btCollisionObjectFloatData_ccdMotionThreshold_get(swigCPtr, this); } public void setHasAnisotropicFriction(int value) { CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_set(swigCPtr, this, value); } public int getHasAnisotropicFriction() { return CollisionJNI.btCollisionObjectFloatData_hasAnisotropicFriction_get(swigCPtr, this); } public void setCollisionFlags(int value) { CollisionJNI.btCollisionObjectFloatData_collisionFlags_set(swigCPtr, this, value); } public int getCollisionFlags() { return CollisionJNI.btCollisionObjectFloatData_collisionFlags_get(swigCPtr, this); } public void setIslandTag1(int value) { CollisionJNI.btCollisionObjectFloatData_islandTag1_set(swigCPtr, this, value); } public int getIslandTag1() { return CollisionJNI.btCollisionObjectFloatData_islandTag1_get(swigCPtr, this); } public void setCompanionId(int value) { CollisionJNI.btCollisionObjectFloatData_companionId_set(swigCPtr, this, value); } public int getCompanionId() { return CollisionJNI.btCollisionObjectFloatData_companionId_get(swigCPtr, this); } public void setActivationState1(int value) { CollisionJNI.btCollisionObjectFloatData_activationState1_set(swigCPtr, this, value); } public int getActivationState1() { return CollisionJNI.btCollisionObjectFloatData_activationState1_get(swigCPtr, this); } public void setInternalType(int value) { CollisionJNI.btCollisionObjectFloatData_internalType_set(swigCPtr, this, value); } public int getInternalType() { return CollisionJNI.btCollisionObjectFloatData_internalType_get(swigCPtr, this); } public void setCheckCollideWith(int value) { CollisionJNI.btCollisionObjectFloatData_checkCollideWith_set(swigCPtr, this, value); } public int getCheckCollideWith() { return CollisionJNI.btCollisionObjectFloatData_checkCollideWith_get(swigCPtr, this); } public void setPadding(String value) { CollisionJNI.btCollisionObjectFloatData_padding_set(swigCPtr, this, value); } public String getPadding() { return CollisionJNI.btCollisionObjectFloatData_padding_get(swigCPtr, this); } public btCollisionObjectFloatData() { this(CollisionJNI.new_btCollisionObjectFloatData(), true); } }