/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.collision; public final class eBT_PLANE_INTERSECTION_TYPE { public final static int BT_CONST_BACK_PLANE = 0; public final static int BT_CONST_COLLIDE_PLANE = BT_CONST_BACK_PLANE + 1; public final static int BT_CONST_FRONT_PLANE = BT_CONST_COLLIDE_PLANE + 1; }