/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 3.0.10
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
package com.badlogic.gdx.physics.bullet.collision;
public final class eBT_PLANE_INTERSECTION_TYPE {
public final static int BT_CONST_BACK_PLANE = 0;
public final static int BT_CONST_COLLIDE_PLANE = BT_CONST_BACK_PLANE + 1;
public final static int BT_CONST_FRONT_PLANE = BT_CONST_COLLIDE_PLANE + 1;
}