/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.tests; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureRegion; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType; import com.badlogic.gdx.tests.utils.GdxTest; /** Test for issue http://code.google.com/p/libgdx/issues/detail?id=493 * @author mzechner */ public class SpriteBatchOriginScaleTest extends GdxTest { SpriteBatch batch; TextureRegion region; ShapeRenderer renderer; @Override public void create () { region = new TextureRegion(new Texture("data/badlogicsmall.jpg")); batch = new SpriteBatch(); renderer = new ShapeRenderer(); renderer.setProjectionMatrix(batch.getProjectionMatrix()); } @Override public void render () { Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); renderer.begin(ShapeType.Line); renderer.setColor(1, 1, 1, 1); renderer.line(0, 100, Gdx.graphics.getWidth(), 100); renderer.line(100, 0, 100, Gdx.graphics.getHeight()); renderer.end(); batch.begin(); batch.draw(region, 100, 100, 0, 0, 32, 32, 2, 2, 20); batch.end(); } }