/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx.tests;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
import com.badlogic.gdx.tests.utils.GdxTest;
/** Test for issue http://code.google.com/p/libgdx/issues/detail?id=493
* @author mzechner */
public class SpriteBatchOriginScaleTest extends GdxTest {
SpriteBatch batch;
TextureRegion region;
ShapeRenderer renderer;
@Override
public void create () {
region = new TextureRegion(new Texture("data/badlogicsmall.jpg"));
batch = new SpriteBatch();
renderer = new ShapeRenderer();
renderer.setProjectionMatrix(batch.getProjectionMatrix());
}
@Override
public void render () {
Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
renderer.begin(ShapeType.Line);
renderer.setColor(1, 1, 1, 1);
renderer.line(0, 100, Gdx.graphics.getWidth(), 100);
renderer.line(100, 0, 100, Gdx.graphics.getHeight());
renderer.end();
batch.begin();
batch.draw(region, 100, 100, 0, 0, 32, 32, 2, 2, 20);
batch.end();
}
}