/******************************************************************************* * Copyright 2011 See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.badlogic.gdx.scenes.scene2d.actions; /** An action that has a float, whose value is transitioned over time. * @author Nathan Sweet */ public class FloatAction extends TemporalAction { private float start, end; private float value; /** Creates a FloatAction that transitions from 0 to 1. */ public FloatAction () { start = 0; end = 1; } /** Creates a FloatAction that transitions from start to end. */ public FloatAction (float start, float end) { this.start = start; this.end = end; } protected void begin () { value = start; } protected void update (float percent) { value = start + (end - start) * percent; } /** Gets the current float value. */ public float getValue () { return value; } /** Sets the current float value. */ public void setValue (float value) { this.value = value; } public float getStart () { return start; } /** Sets the value to transition from. */ public void setStart (float start) { this.start = start; } public float getEnd () { return end; } /** Sets the value to transition to. */ public void setEnd (float end) { this.end = end; } }