/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.dynamics; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.physics.bullet.collision.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class btSolverBody extends BulletBase { private long swigCPtr; protected btSolverBody(final String className, long cPtr, boolean cMemoryOwn) { super(className, cPtr, cMemoryOwn); swigCPtr = cPtr; } /** Construct a new btSolverBody, normally you should not need this constructor it's intended for low-level usage. */ public btSolverBody(long cPtr, boolean cMemoryOwn) { this("btSolverBody", cPtr, cMemoryOwn); construct(); } @Override protected void reset(long cPtr, boolean cMemoryOwn) { if (!destroyed) destroy(); super.reset(swigCPtr = cPtr, cMemoryOwn); } public static long getCPtr(btSolverBody obj) { return (obj == null) ? 0 : obj.swigCPtr; } @Override protected void finalize() throws Throwable { if (!destroyed) destroy(); super.finalize(); } @Override protected synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; DynamicsJNI.delete_btSolverBody(swigCPtr); } swigCPtr = 0; } super.delete(); } public void setWorldTransform(btTransform value) { DynamicsJNI.btSolverBody_worldTransform_set(swigCPtr, this, btTransform.getCPtr(value), value); } public btTransform getWorldTransform() { long cPtr = DynamicsJNI.btSolverBody_worldTransform_get(swigCPtr, this); return (cPtr == 0) ? null : new btTransform(cPtr, false); } public void setDeltaLinearVelocity(btVector3 value) { DynamicsJNI.btSolverBody_deltaLinearVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getDeltaLinearVelocity() { long cPtr = DynamicsJNI.btSolverBody_deltaLinearVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setDeltaAngularVelocity(btVector3 value) { DynamicsJNI.btSolverBody_deltaAngularVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getDeltaAngularVelocity() { long cPtr = DynamicsJNI.btSolverBody_deltaAngularVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setAngularFactor(btVector3 value) { DynamicsJNI.btSolverBody_angularFactor_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getAngularFactor() { long cPtr = DynamicsJNI.btSolverBody_angularFactor_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setLinearFactor(btVector3 value) { DynamicsJNI.btSolverBody_linearFactor_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getLinearFactor() { long cPtr = DynamicsJNI.btSolverBody_linearFactor_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setInvMass(btVector3 value) { DynamicsJNI.btSolverBody_invMass_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getInvMass() { long cPtr = DynamicsJNI.btSolverBody_invMass_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setPushVelocity(btVector3 value) { DynamicsJNI.btSolverBody_pushVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getPushVelocity() { long cPtr = DynamicsJNI.btSolverBody_pushVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setTurnVelocity(btVector3 value) { DynamicsJNI.btSolverBody_turnVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getTurnVelocity() { long cPtr = DynamicsJNI.btSolverBody_turnVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setLinearVelocity(btVector3 value) { DynamicsJNI.btSolverBody_linearVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getLinearVelocity() { long cPtr = DynamicsJNI.btSolverBody_linearVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setAngularVelocity(btVector3 value) { DynamicsJNI.btSolverBody_angularVelocity_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getAngularVelocity() { long cPtr = DynamicsJNI.btSolverBody_angularVelocity_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setExternalForceImpulse(btVector3 value) { DynamicsJNI.btSolverBody_externalForceImpulse_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getExternalForceImpulse() { long cPtr = DynamicsJNI.btSolverBody_externalForceImpulse_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setExternalTorqueImpulse(btVector3 value) { DynamicsJNI.btSolverBody_externalTorqueImpulse_set(swigCPtr, this, btVector3.getCPtr(value), value); } public btVector3 getExternalTorqueImpulse() { long cPtr = DynamicsJNI.btSolverBody_externalTorqueImpulse_get(swigCPtr, this); return (cPtr == 0) ? null : new btVector3(cPtr, false); } public void setOriginalBody(btRigidBody value) { DynamicsJNI.btSolverBody_originalBody_set(swigCPtr, this, btRigidBody.getCPtr(value), value); } public btRigidBody getOriginalBody() { return btRigidBody.getInstance(DynamicsJNI.btSolverBody_originalBody_get(swigCPtr, this), false); } public void getVelocityInLocalPointNoDelta(Vector3 rel_pos, Vector3 velocity) { DynamicsJNI.btSolverBody_getVelocityInLocalPointNoDelta(swigCPtr, this, rel_pos, velocity); } public void getVelocityInLocalPointObsolete(Vector3 rel_pos, Vector3 velocity) { DynamicsJNI.btSolverBody_getVelocityInLocalPointObsolete(swigCPtr, this, rel_pos, velocity); } public void getAngularVelocity(Vector3 angVel) { DynamicsJNI.btSolverBody_getAngularVelocity(swigCPtr, this, angVel); } public void applyImpulse(Vector3 linearComponent, Vector3 angularComponent, float impulseMagnitude) { DynamicsJNI.btSolverBody_applyImpulse(swigCPtr, this, linearComponent, angularComponent, impulseMagnitude); } public void internalApplyPushImpulse(Vector3 linearComponent, Vector3 angularComponent, float impulseMagnitude) { DynamicsJNI.btSolverBody_internalApplyPushImpulse(swigCPtr, this, linearComponent, angularComponent, impulseMagnitude); } public Vector3 internalGetDeltaLinearVelocity() { return DynamicsJNI.btSolverBody_internalGetDeltaLinearVelocity(swigCPtr, this); } public Vector3 internalGetDeltaAngularVelocity() { return DynamicsJNI.btSolverBody_internalGetDeltaAngularVelocity(swigCPtr, this); } public Vector3 internalGetAngularFactor() { return DynamicsJNI.btSolverBody_internalGetAngularFactor(swigCPtr, this); } public Vector3 internalGetInvMass() { return DynamicsJNI.btSolverBody_internalGetInvMass(swigCPtr, this); } public void internalSetInvMass(Vector3 invMass) { DynamicsJNI.btSolverBody_internalSetInvMass(swigCPtr, this, invMass); } public Vector3 internalGetPushVelocity() { return DynamicsJNI.btSolverBody_internalGetPushVelocity(swigCPtr, this); } public Vector3 internalGetTurnVelocity() { return DynamicsJNI.btSolverBody_internalGetTurnVelocity(swigCPtr, this); } public void internalGetVelocityInLocalPointObsolete(Vector3 rel_pos, Vector3 velocity) { DynamicsJNI.btSolverBody_internalGetVelocityInLocalPointObsolete(swigCPtr, this, rel_pos, velocity); } public void internalGetAngularVelocity(Vector3 angVel) { DynamicsJNI.btSolverBody_internalGetAngularVelocity(swigCPtr, this, angVel); } public void internalApplyImpulse(Vector3 linearComponent, Vector3 angularComponent, float impulseMagnitude) { DynamicsJNI.btSolverBody_internalApplyImpulse(swigCPtr, this, linearComponent, angularComponent, impulseMagnitude); } public void writebackVelocity() { DynamicsJNI.btSolverBody_writebackVelocity(swigCPtr, this); } public void writebackVelocityAndTransform(float timeStep, float splitImpulseTurnErp) { DynamicsJNI.btSolverBody_writebackVelocityAndTransform(swigCPtr, this, timeStep, splitImpulseTurnErp); } public btSolverBody() { this(DynamicsJNI.new_btSolverBody(), true); } }