/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.10 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ package com.badlogic.gdx.physics.bullet.collision; import com.badlogic.gdx.physics.bullet.BulletBase; import com.badlogic.gdx.physics.bullet.linearmath.*; import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.Quaternion; import com.badlogic.gdx.math.Matrix3; import com.badlogic.gdx.math.Matrix4; public class btTriangleMesh extends btTriangleIndexVertexArray { private long swigCPtr; protected btTriangleMesh(final String className, long cPtr, boolean cMemoryOwn) { super(className, CollisionJNI.btTriangleMesh_SWIGUpcast(cPtr), cMemoryOwn); swigCPtr = cPtr; } /** Construct a new btTriangleMesh, normally you should not need this constructor it's intended for low-level usage. */ public btTriangleMesh(long cPtr, boolean cMemoryOwn) { this("btTriangleMesh", cPtr, cMemoryOwn); construct(); } @Override protected void reset(long cPtr, boolean cMemoryOwn) { if (!destroyed) destroy(); super.reset(CollisionJNI.btTriangleMesh_SWIGUpcast(swigCPtr = cPtr), cMemoryOwn); } public static long getCPtr(btTriangleMesh obj) { return (obj == null) ? 0 : obj.swigCPtr; } @Override protected void finalize() throws Throwable { if (!destroyed) destroy(); super.finalize(); } @Override protected synchronized void delete() { if (swigCPtr != 0) { if (swigCMemOwn) { swigCMemOwn = false; CollisionJNI.delete_btTriangleMesh(swigCPtr); } swigCPtr = 0; } super.delete(); } public void setWeldingThreshold(float value) { CollisionJNI.btTriangleMesh_weldingThreshold_set(swigCPtr, this, value); } public float getWeldingThreshold() { return CollisionJNI.btTriangleMesh_weldingThreshold_get(swigCPtr, this); } public btTriangleMesh(boolean use32bitIndices, boolean use4componentVertices) { this(CollisionJNI.new_btTriangleMesh__SWIG_0(use32bitIndices, use4componentVertices), true); } public btTriangleMesh(boolean use32bitIndices) { this(CollisionJNI.new_btTriangleMesh__SWIG_1(use32bitIndices), true); } public btTriangleMesh() { this(CollisionJNI.new_btTriangleMesh__SWIG_2(), true); } public boolean getUse32bitIndices() { return CollisionJNI.btTriangleMesh_getUse32bitIndices(swigCPtr, this); } public boolean getUse4componentVertices() { return CollisionJNI.btTriangleMesh_getUse4componentVertices(swigCPtr, this); } public void addTriangle(Vector3 vertex0, Vector3 vertex1, Vector3 vertex2, boolean removeDuplicateVertices) { CollisionJNI.btTriangleMesh_addTriangle__SWIG_0(swigCPtr, this, vertex0, vertex1, vertex2, removeDuplicateVertices); } public void addTriangle(Vector3 vertex0, Vector3 vertex1, Vector3 vertex2) { CollisionJNI.btTriangleMesh_addTriangle__SWIG_1(swigCPtr, this, vertex0, vertex1, vertex2); } public void addTriangleIndices(int index1, int index2, int index3) { CollisionJNI.btTriangleMesh_addTriangleIndices(swigCPtr, this, index1, index2, index3); } public int getNumTriangles() { return CollisionJNI.btTriangleMesh_getNumTriangles(swigCPtr, this); } public int findOrAddVertex(Vector3 vertex, boolean removeDuplicateVertices) { return CollisionJNI.btTriangleMesh_findOrAddVertex(swigCPtr, this, vertex, removeDuplicateVertices); } public void addIndex(int index) { CollisionJNI.btTriangleMesh_addIndex(swigCPtr, this, index); } }