/******************************************************************************* * Copyright (c) 2015 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.graphics.test; import java.awt.Color; import jsettlers.common.buildings.IBuilding; import jsettlers.common.landscape.ELandscapeType; import jsettlers.common.mapobject.IMapObject; import jsettlers.common.movable.IMovable; import jsettlers.common.position.ShortPoint2D; public class TestTile { private final short y; private final short x; private final byte height; private boolean river = false; private IMovable movable = null; private TestBuilding building = null; private IMapObject stack = null; private IMapObject object = null; private byte player = -1; public TestTile(short x, short y, byte height) { this.x = x; this.y = y; this.height = height; } public IBuilding getBuilding() { return this.building; } public byte getConstructionMark() { return 0; } public byte getHeight() { return this.height; } public ELandscapeType getLandscapeType() { if (isRiver()) { return ELandscapeType.RIVER1; } else if (this.height == 0) { return ELandscapeType.WATER1; } else if (this.height <= 3) { return ELandscapeType.SAND; } else if (this.height <= 10) { return ELandscapeType.GRASS; } else if (this.height <= 15) { return ELandscapeType.MOUNTAIN; } else { return ELandscapeType.SNOW; } } public IMapObject getHeadMapObject() { return this.object; } public IMovable getMovable() { return this.movable; } public IMapObject getStack() { return this.stack; } public byte getPlayer() { return this.player; } public void setMovable(IMovable moveavble) { this.movable = moveavble; } @Override public boolean equals(Object o) { if (o instanceof TestTile) { return equals((TestTile) o); } return false; } public boolean equals(TestTile other) { return other.x == this.x && other.y == this.y; } @Override public int hashCode() { return ShortPoint2D.hashCode(x, y); } public void setBuilding(TestBuilding building) { this.building = building; } public void setRiver(boolean river) { this.river = river; } public boolean isRiver() { return this.river; } public void setStack(IMapObject stack) { this.stack = stack; } public void setMapObject(IMapObject object) { this.object = object; } public void setPlayer(byte player) { this.player = player; } public Color getDebugColor() { return null; } public ShortPoint2D getPos() { return new ShortPoint2D(x, y); } }