/******************************************************************************* * Copyright (c) 2015 - 2017 * <p> * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * <p> * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * <p> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.common.map.shapes; import jsettlers.common.position.SRectangle; import jsettlers.common.position.ShortPoint2D; import jsettlers.common.utils.coordinates.CoordinateStream; import jsettlers.common.utils.coordinates.IBooleanCoordinateFunction; import jsettlers.common.utils.coordinates.ICoordinatePredicate; /** * This class represents a circular area of the map. * <p> * It contains all elements whose distance to the center is smaller or equal to radius. * <p> * Geometry calculations (a is the constant {@link MapCircle#Y_SCALE}: * <p> * <img src="doc-files/MapCircle-1.png"> * * @author michael */ public final class MapCircle implements IMapArea { private static final long serialVersionUID = 1L; private final float radius; private final short centerX; private final short centerY; /** * Factor so that d((0,0), (1,1)) is almost 1. */ public final static float Y_SCALE = (float) Math.sqrt(3) / 2.0f * .999999f; public MapCircle(ShortPoint2D pos, float radius) { this(pos.x, pos.y, radius); } public MapCircle(int centerX, int centerY, float radius) { this.centerX = (short) centerX; this.centerY = (short) centerY; this.radius = radius; } @Override public final boolean contains(ShortPoint2D position) { return contains(position.x, position.y); } public final boolean contains(int x, int y) { float distance = squaredDistanceToCenter(x, y); return distance <= radius * radius; } @Override public final MapCircleIterator iterator() { return new MapCircleIterator(this); } /** * Gets the distance of map coordinates to the center. * * @param x * The x coordinate. * @param y * The y coordinate * @return The distance to the center of this circle, so that the tiles around the center all have distance 1. */ public final float squaredDistanceToCenter(int x, int y) { return getSquaredDistance(x - centerX, y - centerY); } /** * Gives the squared distance for given delta x and delta y * * @param dx * @param dy * @return */ public static float getSquaredDistance(int dx, int dy) { return (.25f + Y_SCALE * Y_SCALE) * dy * dy + dx * dx - dx * dy; } public static final float getDistance(int x1, int y1, int x2, int y2) { float squared = getDistanceSquared(x1, y1, x2, y2); return (float) Math.sqrt(squared); } public static final float getDistanceSquared(int x1, int y1, int x2, int y2) { int dx = x1 - x2; int dy = y1 - y2; return getSquaredDistance(dx, dy); } /** * Gets the half width of a line, roundend. * * @param relativeY * The x coordinate of the line relative to the center * @return The width of the line, NAN if the line is outside the circle. */ protected final float getHalfLineWidth(int relativeY) { return calculateHalfLineWidth(radius, relativeY); } private static float calculateHalfLineWidth(float radius, int relativeY) { double maximum = Math.sqrt(radius * radius - relativeY * MapCircle.Y_SCALE * relativeY * MapCircle.Y_SCALE); if (relativeY % 2 == 0) { // round to tiles. return (float) Math.floor(maximum); } else { // uneven line, round x to *.5 return (float) (Math.floor(maximum + .5) - .5); } } public final double distanceToCenter(int x, int y) { return Math.sqrt(squaredDistanceToCenter(x, y)); } public final float getRadius() { return radius; } public final short getCenterX() { return centerX; } public final short getCenterY() { return centerY; } public ShortPoint2D getCenter() { return new ShortPoint2D(centerX, centerY); } /** * Calculates the outer borders of this map circle. That means that all positions of this circle are inside the returned rectangle. * * @return */ public SRectangle getBorders() { short yRadius = (short) (radius / MapCircle.Y_SCALE + 1); // +1 to make sure all positions are in short halfLineWidth = (short) (radius * 1.2f); return new SRectangle((short) (centerX - halfLineWidth), (short) (centerY - yRadius), (short) (centerX + halfLineWidth), (short) (centerY + yRadius)); } @Override public CoordinateStream stream() { return stream(centerX, centerY, radius); } public static CoordinateStream stream(ShortPoint2D center, float radius) { return stream(center.x, center.y, radius); } public static CoordinateStream stream(int centerX, int centerY, float radius) { return new CoordinateStream() { @Override public boolean iterate(IBooleanCoordinateFunction function) { int currentYOffset = -(int) (radius / MapCircle.Y_SCALE); float currentHalfLineWidth = calculateHalfLineWidth(radius, currentYOffset); float currentXOffset = -currentHalfLineWidth; int maxInternalY = (int) Math.ceil(radius / MapCircle.Y_SCALE); while (currentYOffset < maxInternalY) { int x = (int) Math.ceil(.5f * currentYOffset + currentXOffset) + centerX; int y = currentYOffset + centerY; if (!function.apply(x, y)) { return false; } currentXOffset++; if (currentXOffset > currentHalfLineWidth) { // next line currentYOffset++; currentHalfLineWidth = calculateHalfLineWidth(radius, currentYOffset); currentXOffset = -currentHalfLineWidth; } } return true; } }; } public CoordinateStream streamBorder() { return streamBorder(centerX, centerY, radius); } public static CoordinateStream streamBorder(int centerX, int centerY, float radius) { return stream(centerX, centerY, radius).filter(getBorderPredicate(centerX, centerY, radius)); } private static ICoordinatePredicate getBorderPredicate(int centerX, int centerY, float radius) { return (x, y) -> { float prevLineWidth = calculateHalfLineWidth(radius, y - centerY - 1); float nextLineWidth = calculateHalfLineWidth(radius, y - centerY + 1); float xDistToCenter = Math.abs(-x - .5f * (centerY - y) + centerX); // DO NOT INLINE ! (NOT) important because of potential NAN of line width return !(xDistToCenter < prevLineWidth && xDistToCenter < nextLineWidth); }; } }