/*******************************************************************************
* Copyright (c) 2016
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.main.swing.lookandfeel.ui;
import java.awt.Color;
import javax.swing.BorderFactory;
import javax.swing.JComponent;
import javax.swing.JProgressBar;
import javax.swing.plaf.basic.BasicProgressBarUI;
/**
* ProgressBar ui
*
* @author Andreas Butti
*
*/
public class SettlerProgressbar extends BasicProgressBarUI {
/**
* Settler blue
*/
private static final Color FOREGROUND_COLOR = new Color(0x00C7C6);
/**
* Constructor
*/
public SettlerProgressbar() {
}
@Override
public void installUI(JComponent c) {
super.installUI(c);
c.setOpaque(false);
c.setBorder(BorderFactory.createLineBorder(Color.WHITE, 2));
JProgressBar pg = (JProgressBar) c;
pg.setForeground(FOREGROUND_COLOR);
}
@Override
protected Color getSelectionForeground() {
return Color.WHITE;
}
@Override
protected Color getSelectionBackground() {
return Color.WHITE;
}
}