/******************************************************************************* * Copyright (c) 2016 * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. *******************************************************************************/ package jsettlers.main.swing.lookandfeel.ui; import java.awt.Color; import javax.swing.BorderFactory; import javax.swing.JComponent; import javax.swing.JProgressBar; import javax.swing.plaf.basic.BasicProgressBarUI; /** * ProgressBar ui * * @author Andreas Butti * */ public class SettlerProgressbar extends BasicProgressBarUI { /** * Settler blue */ private static final Color FOREGROUND_COLOR = new Color(0x00C7C6); /** * Constructor */ public SettlerProgressbar() { } @Override public void installUI(JComponent c) { super.installUI(c); c.setOpaque(false); c.setBorder(BorderFactory.createLineBorder(Color.WHITE, 2)); JProgressBar pg = (JProgressBar) c; pg.setForeground(FOREGROUND_COLOR); } @Override protected Color getSelectionForeground() { return Color.WHITE; } @Override protected Color getSelectionBackground() { return Color.WHITE; } }