/*******************************************************************************
* Copyright (c) 2015
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*******************************************************************************/
package jsettlers.graphics.action;
import go.graphics.event.GOEvent;
import go.graphics.event.GOEventHandler;
/**
* This is a go event handler that preforms an action when the event is fired.
*
* @author michael
*/
public class ActionHandler implements GOEventHandler {
private final Action action;
private final ActionFireable connector;
/**
* This is an action handler converts go events to actions.
*
* @param action
* The action
* @param connector
* The event to fire the action for.
*/
public ActionHandler(Action action, ActionFireable connector) {
this.action = action;
this.connector = connector;
}
@Override
public void aborted(GOEvent event) {
}
@Override
public void finished(GOEvent event) {
if (action != null) {
this.connector.fireAction(this.action);
}
}
@Override
public void phaseChanged(GOEvent event) {
}
}